画質 高画質

Made a small guide for the controls to help people to understand controls faster. You can also click on them 🤗

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I draw Robins, comics, my dog and everything in between! I'm a 2D animator (with experience in: storyboarding, concept development & directing.) And I also have a small stationary shop!

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Baldur's Gate II: Shadows Of Amn (2000)

Developed by BioWare.

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Tim Soru jadi pawang.

Sebenarnya Jahyeon punya character development yg menarik, sayangnya bukan ML, Yato emang baik sama Soru, sayangnya tiap kali dia bunuhin manusia secara ga langsung itulah yang bikin Soru makin menderita karena efek dominonya orang² malah jadi nyalahin Soru

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Taking a break from comms once a day to do this art challenge is becoming my favourite time of day.
Though, drawing stripping over and over is leading me to feel like i'm developing a perversion for voyeurism https://t.co/R8FxUfqF9T

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I'll post different derivatives based on one of my


-Mutant Nuclear Wasteland
-Knight Hero
-Cyber
-Graffiti

[Still trying out other styles that are being developed and curated]

all of these are made with AI [some might be kind of raw still]

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Woke up today im the morning with the following sentence in ear:

"Dear crew, by considering all circumstances and taking in account current developments I've decided for us to f*ck off from this planet".

GM.

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To be fair, World 2 did want to do more than what we got in the final product. They just had to drastically scale down due to tight devtime and developing for then-new hardware. Not to mention the game being multiplatform, The Gamecube was notorious for storage issues.

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Poll in thread:

1. Repurpose of that style into even more edgy brainrot + 2000s/10s inspo
2. Rework of these guys' designs and story I was supposed to make a comic of
3. Develop my style into something more detailed, monochrome and comic-like around an oc of mine (no pic sorry) https://t.co/hozzEAYGsp

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Never done this before, so hi! I'm Ally, a freelance artist out of Colorado. I get a lot of my inspiration from D&D and am absolutely in love with character design and development. I'm currently open for a few c0mmission slots! 😊

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Been thinking about Earthbound a lot lately. It's the game that really inspired me in making my first developed characters. It inspired me on so many levels, and still continues to do so today.

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Develop a passion for fresco. If you do, you will never cease to hug. This is an of the https://t.co/KVldz8TGfq art

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Been trying to get this done for a week asdfghjkl
In the midst of a developing rage? Yes I love angry monster men.

Fanart for my new friendo ⁦⁦⁩ look I have a soft spot for monochrome + bright gradient accents

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OMOCAT logo: Logo of the artist and game developer OMOCAT, who created OMORI which derived off of a webcomic that ran 2011-2012.

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I don't normally do one of these so why not.

I'm a multimedia artist and indie dev. I like to try everything. I'm slowly making my own interactive games on twitch while I work on a normal game I've been developing for awhile.

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Haihi! I'm Eri, a Canadian illustrator who really likes to draw and develop characters and the worlds they live in! Lots of OC work 🌩️

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Thank you ルユクさん
I will keep drawing and developing.
Regarding the clothes, the key point is the creases of the clothes. If you understand this, nothing is difficult. 💯😌👌

I recommend these 2 books, with video tutorials inside.

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But anyway. The one thing that is my big thing doesn't really look interesting on the surface. That's why I just throw Shade at everyone's face. However, it is actually the result of 7-8 months of constant development and reworks. The result?

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can y’all ask questions about Hephaestus so I can develop him thanks

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