画質 高画質

second cartoon style art i made last year!! I always opt for expressionless face cos i can’t draw expressions at that time 🥲 im still learning though hehe hope ya’ll like it

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【cos】

Stippling

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おめでとうございます💕💕💕

cos/夏目友人帳
model:やくもさん

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just doodling a manticore.

im thinking. beastmen should get access to a manticore like they do with a chimera. its a man faced thing with an animal body. sounds like it fits the beastmen motifs.

didnt draw the wings cos wings are apparently a more modern addition. https://t.co/B9pox3MjsD

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Finished environment + character commission for @/yareyare_cos on Instagram !!

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i had a dream that a rengoku wig was on sale cos it was inaccurate and i was like 'aw it cant be that bad'. when i woke up i realised ... it was very incorrect lmao

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Next character is COS or Happy Chaos. There isn't really a whole lot to say about him. He got 2 guns and a black halo. That's pretty much it. He doesn't have anything noteworthy

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Tragic characters knocking on their backstory door with the chaotic disaster of a party they met along the way, cos there’s nothing better to do till the tavern opens

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Idk if y’all care ab my cos but,,,, look at her

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祝囧生日快樂!!!
今年也繼續嘎油嘎油拿冠軍!!!
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同時也謝謝大家參與繪茶大合繪❤️
謝謝麵包、肉肉、還有大家!
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大家都畫了香香圖好Happy
壓嘿的cos也好香啾啾




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size(720,720,P2D)
frameRate(1)
f=open("a","w")
f.write("void main(){vec2 v=(gl_FragCoord.xy-360)/360.;float q=atan(v.x,v.y);float a=abs(cos(5.*q)*sin(q+sqrt(length(v))*16))*.8;gl_FragColor=vec4(1.-vec3(0,a+.1,a+.3),1);}")
f.close()
filter(loadShader("a"))

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outfit sketches!! im tryna think of more i can do cos these are fun

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I saw a cosplayer (@ sayuki_cos) dress up, even though I pretty much copied her picture, I went crazy with painting. It was a great learning experience.

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Digging out old art cos its always fun

2015 dan foxx vs 2021 dan foxx

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I said it once. And I'll say it twice:

No-one upgrades a drawing like

Cos HOLY SHIT LOOK AT HOW BEAUTIFUL THIS IS!

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Quick Kazuya and Dante sketch cos I need to get my nanomachine injection

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timelapse cos its fun 2 watch 😁😁 his hand was so fun 2 draw

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t=0
draw=_=>{t||createCanvas(W=720,W)
t++
background(F=C=1,4)
noFill()
for(d=360;d;d-=9){stroke((C=++C%9)*36)+beginShape()
for(r=d;r<TAU+d;r+=PI/32)curveVertex(cos(R=r+t*(C-8)/d/9)*(D=d-abs(++F%8-3)*sin(d+t/W)*cos(F+d-t/49)*d/30)+360,sin(R)*D+360)
endShape()}}

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