画質 高画質

Clarifications: our developer is working on it, nothing is confirmed, we are studying the feasibility of the project.
If you are a developer or you know Japanese, you can facilitate and help Neo in his work to take this possibility forward, entering Rayshift with the link above^

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Hello! I just want the remnant developers to notice my love for them.

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A fox I made in Aseprite 🦊

We still have an art competition going on at the minute, join our discord for details or drop us a message!

https://t.co/HyAvbcFIDx

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Happy 7th Anniversary FFXIV!!
I'm Dirke Zeneas from Faerie.

I've been playing since the Heavensward release and this has been the best MMORPG I've ever played! Thank you to all developers team for your hard work! 🙏😊

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Cracking down on finishing touches and fun surprises to prepare for our Kickstarter launch! Be sure to sign up for our mailing list if you want to see weekly progress updates, developer logs, and more 💌 https://t.co/0AwB9j684b

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24 hours till the Worlds/IB Developer Diary "Final Stand". The final acceptance letter is on the way, Courier Felyne is making the journey to make sure the letter gets the correct Monster's claws... Ominous winds are in the forecast

But who are these cloaked men?

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Explore a pastel-hued island while uncovering mysteries from the past in , an authentic 8-bit action-adventure game with heart by developer & composer . The song "Blue Skies" is the 10th track on our free 12" vinyl compilation that you can pre-order ...

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Custom sets & Special Editions
We can create custom avatar sets on demand so you can promote your own events. We also create sets for certain massive events like, Halloween or Carnival.

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Retrogaming Memory! ❤

Title: Paradroid
Developer: Graftgold
Publisher: Hewson Consultants
Version: Commodore 64
Year: 1985

Shop: https://t.co/HrzQNihdAk
Twitter:

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Currently watching Congo (1995) and wondering if the developers of Metal Slug 2 and its sequels have seen this movie.

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Square will have four sessions about FF7 Remake at the Japanese developer conference CEDEC, about
- Their autonomous QA system
- Character animation
- Sound creation system
- Recording "Limit Break", from vocals to orchestra.

Sessions take place on September 2 digitally.

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Hello, !
I'm lead developer at Moonana making games, game design, writing and a bunch of other stuff!
Learn more: https://t.co/cQ1jLJDbKn
♦ Wishlist Keylocker: https://t.co/n9NULIBlEy

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Thanks for doing this amazing thread !

I’m Rena, Game Developer and Illustrator from Indonesia, now working on and these are some of the art I worked on Procreate~🌿

https://t.co/Zalr6Ipgwe
https://t.co/h68nq79d8T
https://t.co/StmGwV4WWC

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Hi I'm Tori Schafer, a Writer & Narrative Designer. I'm currently a developer on Spellbreak, a fantasy action game that focuses on PvP. My past work includes the MMORPG Elder Scrolls Online. This August marks my 4 years in the industry!

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One of the most important things you can do as a game developer is to get a good grasp on basic color theory. I used orange and purple color harmony in Pinstripe. Is there a game that comes to your mind that really captivated you visually?

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Hello, I'm ioruko, pixel artist/animator and game developer.
Making a narrative driven game "Last Ditch Effort".


💜 Insta: https://t.co/DkZeskSk0u
💜 Ko-fi: https://t.co/UYOUiqAHcR

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Lab Zero Games, the developer behind Skullgirls and Indivisible, seems to be dissolving.

Most (or all?) employees are quitting in protest of Mike Z. Details: https://t.co/4U0lckP8uo

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