Sometimes the smallest things can be a pain. I wanted to do tree platforms with leaves at first, but green on green was too discreet so I had to make the darker colour on the wood palette black to avoid colour clash. Also, do you mind the tree's slight outline???

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Been working on more cutscenes, this time here's a shot of the bad guys talking to you from the Space Soviet HQ

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Page 2 of Flea comic, setting the scene.
Warning Work in Progress has not been spell-checked or formatted.

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And here we go, much better-looking title screen for my game! I thought the planet would consume all tiles but I still have 19 tiles left...

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Going through some old Nebs 'n Debs stuff today. Here are some level biome mocks from . I wish we had more space for some of the neat details he had in here.

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Random tweet because I'm re working all the game's levels to balance the gameplay and free some memory up and yeah... That...

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Working on Flea NES game manual and back story.
Heres the king flea who taxes the poor and saves all the good blood for himself and the r-itch.

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Woo, there will now be more unique boss fights than I had innately planned.
Is there anything else people would like to see as further stretch goals?
https://t.co/vJ0xv9ku2s

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Flea Kickstarter update.
We've reaches our first stretch goal.
Now the game will have unique music for each area.
https://t.co/lYpSNZrvyB

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We did it! Worked all night long with . Game submitted at 6:30 a.m. Woke up happy and wish to sleep again

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It's been a very long time since a new screenshot has been posted here, so we're long overdue. Here Toby deals with some annoying Wacky Moles.

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Behold the first public release of "Tcheco in the Castle of Lucio" (very early Alpha demo!) for 8-bit NES! https://t.co/KpcuTgJ4ZI Programmed by Lukasz Kur using Assembly.

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I gave the underwater and cave areas of some much-needed love and attention 💕

🅻 Before 🆁 After

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A update. Here are some of the first 2-tone illustrations is designing for the game manual and i'm really happy with how they turned out! The choice of colours is meant to resemble a printing technique you could find in famicom manuals.

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Happy 1 year to Nim & Nom!!! After one year of eating everything in sight, I think he needs a bit of a rest
Get yerself an emulator and get the game here: https://t.co/kDrN1z6AyZ

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game: "Gruniożerca 2: The Great Cavy Rescue!" by and Łukasz Kur. A well deserved winner of 2017 NESDev Competition. Get it from https://t.co/geji8uEX3u

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Hi new followers! This is me. I'm all about NES graphics and NES homebrewing,, so this is the only time you'll see me cheat with the palette definitions a little bit.

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