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Some SFII: WW Chun-Li comparisons from the upcoming book!
SF2ww unused stage elements
Some large foreground chains for Ken's stage. Interestingly, the original sketch for Ken's stage as seen in a SFII artbook included these chains.
They're actually present in the stage in the final game, albeit layered behind all the other backdrops.
Street Fighter V: Pachislot Edition! This featured the V-Rush system and even V-KOs, as if we needed more Roman Numeral systems! The book covers pachislot versions of SFII, the Chun-Li game, all 3 from SFIV, even the iOS/Android one and Slotter Up Core 7 on the PS2. PACHISLOT!
Cammy was that one SFII character that you’ve never played before because your uncle only had championship edition. 16/31
#inktober #StreetFighter
#cutiesaturday
#SackySaturday
(SFII Victory Quote Screen)
"Get up! I know you're not beat just yet!"
Ryu's Japan stage from SFII: WW upscaled. Figured I should do a comparison! Editing SFII backgrounds was much more difficult than later entries. This is certainly an imperfect method, but it looks quite good regardless! #StreetFighter
Akiman designed Bulletta but the character was animated by Eri Nakamura / 中村 (who also animated Honda from SFII, Chun-Li from SF0 and Psylocke from X-Men) and Takenori Kimoto / 木本壮紀.
Este mes en el #CDChallenge se lo han dedicado a #StreetFighter y no podíamos dejarlo pasar. Aquí os dejamos nuestro #KenMasters, en su versión de #SFII, animadito y esperando dar guerra!
"Attack me if you dare, I will crush you!!"
Big fan of the classic rooster on SFII but Akuma rules.
#akuma #gouki #streetfighter #gaming #videogameart #videogames