Bengus' 1998 art of Hulk for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1994 art of Morrigan for Darkstalkers: The Night Warriors.

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yup, rival schools alone he did an insane amount of work with the never localized nekketsu seisyun 1 & 2 sub-games.

but i often see alpha 2 art get credited as cmrk/bengus, but he did the character key arts for it. also ofc turbo revival portraits and win screens.

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street fighter 1 illustration by bengus

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Bengus' 1994 art of Morrigan for Darkstalkers: The Night Warriors.

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Experimenting with .
Prompt: Velma Dinkley in Street Fighter Alpha 3, character art by Bengus and akiman, character select portrait, 4k, 1996, offical media

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shoutout to Bengus for drawing Juri's hair big and poofy. more of this please

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Bengus' 1998 art of Wolverine for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' art of Morrigan for Marvel vs. Capcom 2: New Age of Heroes.

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Bengus' 1998 art of Colossus for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1998 art of Venom for Marvel vs. Capcom: Clash of Super Heroes.

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Alright folks, who is your favorite old school Capcom artists?

Bengus, Kinu Nishimura, or Akiman?

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X-Men vs. Street Fighter (1996) promotional illustration

Art by: Bengus ()

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Bengus' 1998 art of Onslaught for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1998 art of War Machine for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1998 art of Captain America for Marvel vs. Capcom: Clash of Super Heroes.

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Bengus' 1998 art of Mega Man for Marvel vs. Capcom: Clash of Super Heroes.

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Look at this Bengus illustration of Zangief, the iconic big boi of Street Fighter. His arms are MASSIVE. If his chest was also as massive, it would actually ruin the vibe of the piece. It would feel comedic!

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One major difference between Bolo and Bengus/90s Capcom art was that while Bolo had MASSIVE chest muscles, Capcom actually intentionally downplayed the pectorals on their fighting game characters.

Incoming art analysis thread! ...

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