Took me a bit, but now I have a good foggy overlay in Using the forground.js file. I also am using the simple Parallax Background function that comes with and then using the RegionRestriction script from Makes it WAY easier.

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One of my new she’s a boss level character that has a big plot in she’s got her crazy fangs and is ready to strike.

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A messy group shot of some of the staff from my i'm creating all the for and building in This is only about 1/4 of the character that will be in the game and not including the enemies yet either.

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Apex, The Speed Demon is Nadel's Best Friend, Roommate and Co-Worker in She is one of the best Paramedics and Driver in Dendsville.

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Working on the next character to have an in game image for from
This is created by

Drawing on a gray background with Red lines is really helping me with eye fatigue.

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https://t.co/llTII04N1W try out the Demo/Beta of my starring my original character Nadel. She and her friends are dealing with the aftermath of the “Pipe Man” attacks that have happened in Dendsville.

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Here are 4 of my from my called Lanoir, Terra, Latisha and Mika.

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You can see the size I’m working in for my and the details I want to be standard for my game. I hope to make it fun and lots of small details and text that lets you enjoy the world more.

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Here is the walking and door animation I created for my games I’m working on.

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Just finished Lanoir from my who will be voiced by for the next chapters of my Visual Novel. This was drawn with and then added in and used my https://t.co/MrwGkC8kiP

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