I did some preplan work which was just concepts art and ideas, need to finalize how everything will work out story wise and gameplay. So have the protag's concept art since I finished their design. They are a detective that writes short horror stories on the side.

1 16

is a jam for learning and all skill levels!

🌱 Jam page at https://t.co/7SrPSNkD8k
🌱 Sign up form https://t.co/OhSFSkEpMj
🌱 What's a jam? + FAQ https://t.co/Y4B3I52mLG
🌱 Join the discord (14yo+) https://t.co/WkdbvCpz9y

89 165

was in Community. took a chance on me, believed in me & supported me thru it all. Some of the happiest days of life were in that studio. All of the 🖤 to the team!

2 30

was the Flash version of Toribash made in 6 weeks when I was still in polytechnic.
https://t.co/bhXvjgT3ef

0 5

was on 2013's as an intern artist at studio. My first big role on a gamedev project is Dead Rampage as background and UI artist. It's a flashgame about surviving waves of undead while building a distress beacon.

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In college, my friend needed an artist for a few game ideas. As we worked on them, he decided to make a free VN to help get his name out there so I helped w char designs. He got the mega talented to make them come to life. Rock on

115 696

was playing this adorable shopkeeper in the delightful action mobile game, DigRun!

5 40

lets see. I was a little behind on rent and well $20 wasn't much but... OH GAME! That would have been voicing Rama in SMITE.

30 423

was an internship as a 2D artist on a mobile game at 2 years ago! ✨It taught me valuable lessons that helped me grow as an artist 🎨

2 40

was at Kobojo in Dundee as a 2D artist. Was contacted by the art manager through deviantART of all places! Worked on a mobile JRPG that had help from Final Fantasy vets no less. Shame it didn't take off.

3 49

is the one I'm in right now! Concept artist and 2D generalist with , making all sorts from concept art, UI assets, blocking out stuff, making pitch slides, learning about shaders, all sorts! Having a blast tbh:

1 6

was a character designer for a mobile game studio based out of San Diego called Ultrabit on the game Raid Brigade along with !

2 46

was working as a cinematic artist for Telltale Games on Jurrasic Park, , and I all started on same day. designed the first scene I worked on and that kicked off a friendship that I’ll always be thankful for.

1 21

I had the opportunity to design and produce Good Pizza, Great Pizza. Also made all the art in the game!

0 14

(2012) was weapons for an indie game that was basically Horde Mode with Robots. It was exciting to earn a wage with my game art! Became friends working with & went out to dinner to celebrate every time I delivered an asset XD

4 55

was in 2010, recording for Disciples 3: Renaissance voicing a variety of dwarves, elves and demons. My first foray into voiceover for games and after over 120 more titles in nine years, I can honestly say it's been a wild ride. Wouldn't want it any other way.

1 56

I worked with 2 other artists on a fun-jucational childrens mobile app. 🙈

26 226

7 Studios in Los Angeles, California 2005. First shipped title was Pirates of the Caribbean: Legend of Jack Sparrow on PS2. Arrrgh! Aye! ...and we also made those Fantastic Four videogames.

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