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IndyCar Racing II (Papyrus Design Group/Sierra On-Line, 1996) #DOSGameScreenADay
Heimdall 2: Into the Hall of Worlds (The 8th Day/Core Design, 1994) #DOSGameScreenADay
Robots from Hell/Revenge of the Killer Robots from Hell (William R. Voss, 1989) #DOSGameScreenADay
Savage Warriors/Warriors (Atreid Concept/Mindscape, 1995) #DOSGameScreenADay
#SilverLiningStudio #gamedev
6⃣illustration settings:
#characterdesign
The most important character
#Sketch #gamescreen
One of the paintings for the character's room
#Earlyconceptart
The room is an important scene
#plant Her daily life!
#Main Visuals with different art styles
Red Ghost (Maelstrom Games/Empire Interactive, 1995) #DOSGameScreenADay
SnakeWinder (LocIS, 1990) #DOSGameScreenADay #RusssianVideogames #SovietVideogames
Gremlins 2: The New Batch (Motivetime/Elite Systems, 1990) #DOSGameScreenADay
Die Hard 2: Die Harder (Tiertex/Grandslam Video, 1992) #DOSGameScreenADay
The Secret Island of Dr. Quandary (MECC, 1992) #DOSGameScreenADay
Guy Spy and the Crystals of Armageddon (ReadySoft, 1992) #DOSGameScreenADay
The Fidelity Chessmaster 2100 (The Software Toolworks, 1989) #DOSGameScreenADay
Speed Haste (NoriaWorks Entertainment/WizardWorks Group, 1997) #DOSGameScreenADay
Marysmile creepy adventure game. #marysmile #indiegame #indiegames #marysmilegame #ourodogos #ingamescreenshot #ingamephoto #indiedev #gamedev #gamedevelopment #gamedeveloper #gamedevelopers #game #games #dark #developerlife #unity #unitygames #unity2d #adventuregame
Fire Power (Silent Software/MicroIllusions, 1988) #DOSGameScreenADay
La Cueva del Dragon (Ediciones Manali, 1990) #DOSGameScreenADay