For our new followers who started following us thanks to the new Urusei Yatsura anime, Rumiko Takahashi still publishes every week in Shonen Sunday. Her new series, MAO, is a mystery set in the 1920s, 1100s and the present day and has magic and monsters and a great narrative.

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Hehe, it'd be hard to choose, but this one is one of my present day favourites~

She's got such a fun to write narrative.

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Unapologetic to share.
Proud to create.

“One Who Got Away” is a story of a love lost told through hand-drawn elements and custom animations.

I recommend reading the description for the complete narrative.

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Strange show. . . Right of the bat it was apparent Milton Avery didn't like mixing or blending colour or narrative. . . A bit one dimensional. . ?

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I love how Pagoon sees Mucku as this larger than life, all powerful being in his own narrative. I wonder if Pagoon looks like some valiant warrior to Mucku since they each have their own delusions to themselves XD

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looking for the next bullish narrative...

animation by 💗

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What Xenoblade 3 and Gunvolt 3 have in common?

Two characters who share similar names and are main Antagonist of their respective series. (Z∞ and ZedΩ)

&

Two forces of nature that also shares similar names and are driving a driving force throughout each games narrative.

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5/ The colours and atmosphere in the creations guided by this artist have a unique style to them.

Strange landscapes, surreal portraits, and fantastic illustrations provide food for thought and make it feel like the AI is giving us the visual prompts to create a narrative.

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If you love pixelated art (and games), you need to check out . This team is building awesome technology underneath that's gonna change the Web3 narrative. I'm giving away an token on my profile! Hope to see you soon in

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According to a study, ~80% of American girls are unhappy with their bodies... Sadly, we all know this is not surprising.

Let's use our early entry into the new wave of the internet to change this narrative. Make your mark and mint a Moxie!

MOCG
https://t.co/5BfctsgUZz

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Funnily enough, I think both Yakuza 0 and Deadly Creatures are essentially almost the same game concept, but done differently for the course of their narrative.

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Time-lapse of, Shaping the narrative.. available on Foundation
https://t.co/NQqHNGxjLH

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...the Void interesting in the first place. They constantly try to re-invent the same narrative. The void originally just consumed. Now it acts like Viego's ruination and corrupts people to fight for it while there's also subsections of the void fighting for power internally?

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Sad?! LoL. Amused that someone can find me sad when creating comics is what I do. Imagine being a critic but without knowing how to put together a solid narrative. Anyone can like what they want, but I just voiced an opinion that has you joking on me for making a fair criticism

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Imagine being on this site all damn day, no job, wasting on people who disagree with you, trying desperately to make them agree with you, wrongly using a quote from a man who would've been ashamed to see the outcome of today, lazily making half-ass memes to fit your narrative.

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The key to valuing something (deciding what smth is worth) is predominantly based on the story/narrative.

If you're trying to make sense of NFT prices through traditional KPIs (numeric) driven models, you're still stuck in web2.

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we went out and did observational studies half the time as a way of inspiration to create comics. the point was to make a story without text and to present the story without any description, speech, or written narrative. (2)

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