I’m ready to return to posting updates for my illustrated text-based in which you explore and change a hostile, grim realm. My fantasy world keeps growing... and looking better! : P

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Hi there, I've disappeared for a month, but I'm ready to return to the development of my game merging and adventure game, an and a

I can't wait to see your projects and WIPs!

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It's I'm pretty happy with the way it turned out. It feels so good to make some after a long break.

If you have any feedback, I'd love to hear it.



Made with

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The time goes on, and I keep improving On your left, you can see the image from March. On your right - an example that it's worthy to sometimes go back. ; )

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I've made a couple of changes to improve one of the oldest areas used in 🪓 (left). The new version (right) has some updated trees, mushrooms, shadowing... Which one do you prefer? : )

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Hi there, I'm making an ilustrated text-based fantasy with mechanics inspired by Visual Novel and old-school adventure games, such as text parsers. I'd love to see your own WIPs!

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Hi there, My game, merges an adventure game with an and I'm recently making a lot of progress. The game is focused on exploration and dialogues, and I keep experimenting with new ideas and mechanics. 🎲

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The recent WIP from The shop screen still needs some work (I need to make a separate icon to display currently owned money), but thanks to your feedback I've recently made a lot of progress. ♥️

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The new version of my cave! With the kind help of , , , , and I think the difference is huge. Thank you for your feedback!

It's still but a cool one. ; )

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I'm trying something different, very different... Could you take a look? How can I improve this area?

The rocks were originally designed by Yar, and I don't know if the rest of the picture fits them.

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It was a great week, thank you so much for all the likes and RTs! Thanks to your feedback gathered, has two new areas that really make me happy. A tree in a swamp and a ruined village - plus I’ve written quite a lot!

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Took me two days. O_o It's a bit chaotic, but the player is going to discover this area chunk by chunk, without being forced to digest all the information at once. What do you think? I'm craving for feedback!

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Greetings, Looking forward to see your work!

My adventure is also a bit of an and even a In you explore and change a hostile, grim realm.

So I'm currently trying to figure out how to draw this world! : D

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I can't even explain how much I enjoy this. Especially the demolition part. Next on my list: wooden buildings.

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Ah, yes. Working on the designs of the buildings for the first village.
Oh, did I say village? I meant ruins.
I've had an entire set already, but decided to double the size. Do you like it?

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Hi there,
My first image for in like... Two months? An altar in the swamp, and guess what this altar wants from you... 😈
Would love to read some feedback!

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Greetings, I've been writing a lot this week for my text-based game in which you explore and change a hostile, grim realm. I write slowly, but I'm very happy with the results. <3

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I’ve applied some changes to the first tavern from "Roadwarden", but I think I’ve nailed it - thank you for your support! Starting next week, I think I’ll start posting the game’s devlogs!

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Ok, I'm getting really happy about this one. The first tavern from Roadwarden, my / / hybrid. Still looking for feedback. : )

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