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Loving the 'Tiny Tales' tilesets and sprites from @Megatiles2D so far. I'm going for a chunky #pixelart heavy look for my little #RPGMaker JRPG project. I just updated the UI and font and started working on a little village!
Hiho, #PortfolioDay!
I'm Jacob and I do #pixelart, mostly for Video Games, and gamedev on the side. Sprite sheets, tilesets, emotes badges the whole shebang.
Open for (Not NFT)Commissions
Checked out @AdamCYounis grass tileset video. Great video to get started with tilesets! Thanks for that
#gamedev #gamedevelopment #pixelart #unity #madewithunity #indiegame #indiegamedev #metroidvania
Here is a #shader TFM using for detailed biome tilesets. With this, we can easily generate different biome materials using the same RBG color masking tileset. Size, texture, and color are replaceable.
#madewithunity #gamedevs #indiedev
"Mommy, Daddy, Our story is going to be told! Isn't that exciting?!"
(This is DF game's original character~ I did this on the program I've been making sprites and tilesets~)
my tilesets are a fucking mess!!! tiling all these buildings is gonna be such a pain
I need extra sprite artists who can help me recreate the stuff shown my concept art.
If you are good at doing sonic backgrounds, tilesets, as well certain custom assets, please let me know in DMs.
Toma nota: No volver a postular mi trabajo de pixelarts si la persona solicita un Tilesets.
I used to hate it, but working on tilesets is what I'm enjoying more lately. Here is some progress for "Tiny Swords" (Asset Pack)
#pixelart #gameassets
Just finished two new #isometric #pixelart tilesets for this game. Pretty happy with the results. What's your fav, grasslands or caverns? #gamedev #indiedev
makign some free tilesets and #PixelArt assets for @blackcardmems !!
running a beginner pixel art workshop for the Black Card Gala, see u there!
Messing around in aseprite trying to see if I can make my own tilesets / pixel parallax maps
Hello! Over the past few weeks, I've been making overworld-style sprites for my monsters. Not only that, but I've been doing some sprite updates for monsters I felt could use a tune-up(got some examples!).
I think I'm going to shift gears and try to improve on tilesets next.
6⃣.2⃣ Organise your assets
✅ Organise them in atlas/tilesets/spritesheets (.png files).
✅ Classify and tag them for easy usage.
✅ Separate them in dedicated forlders depending on game engine.
4⃣.2⃣
✅ Godot needs specific formats for autotiles.
✅ RPGMaker has different resolutions / tilesets constrains depending of its version.
✅ Unity requires to configure a tile palette & pixel perfect camera