画質 高画質


... 벨즈 너무 귀여움

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베이글 누나
BAEgel onee san

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ZbrushからobjでエクスポートしてblenderインポートしてエクスポートしたのZbrushに持って帰って来ると、一部のサブツールの頂点番号が変ってる原因わかったー!!

Blender側でインポートする時にジオメトリに頂点番号維持する設定あったわ!

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Progress update: Took some time to input feedback, fix proportions, and take creative freedom on the mechanical parts of the cyber demon. I also fixed up some creases as well as add more details. I'm open to feedback always! 😎

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Finished 11 Shoes and Belt Details from Making Monsters in ZBrush with Tony Cipriano. Available at https://t.co/CsWb8maUMp

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Hello im a character artist from Canada, big fan of rpgs like DnD, Pathfinder, etc. Two passions that go very well together!

I also dabble into 3D modelling on Zbrush. 3D printing my own characters.

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I can also do 3D modeling in Maya, some in ZBrush, and texturing as well as work with assets in Unreal 4

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グリーンガンボイ分割、ダボ加工終わり!次はスジボリダァー!
zbrushだと形が見やすい
相変わらず参考にしたイラストに比べてポーズが野暮ったいですね・・・

 

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1011wip
こんな感じのような気もするし違うような気もするし…


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NO!! I'm not real Bagel!!

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: I wish it was a bagel, but can you imagine
(so what about a Baegel with strawberry cream cheese👀?...)

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