画質 高画質

This one loves sushi.

Human sushi.

You.

(WIP) Melee enemy concept by Imanol Gómez ()

This year my students are working on a multiplayer top-down shooter, made with at

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A nice stroll in the field for always on the lookout for danger. Been polishing up some textures a bit, still a ways to go but steps are certainly being made.

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Started creating the outside world, and got stuck on how trees should look. I thought I had it alright on the left until a friend pointed out it would look better like the right. Will have to keep working things out 🤔

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Air Marty is now available for OSX and Linux. Also featuring steam achievements and deleted saves (sorry about that). https://t.co/wkguDayL7t

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Here is the second place for the game jam! I only have a week left. A lot of coding is done, but no music or sound effects. I am not sure I can make it, but I will do my best! I still have two more areas to design and all the enemies.

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New victory screen! It zooms in on the character and lets them strike a pose!

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As a matter of fact not all dragons like to be petted, but neck scritches are always sew-per welcome! 🐉💕

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Here's a minor Demon, a Quasit, for my next game, ALLEGIANCE!! Hope you like it! Portrait by and char art by Tom Filhol! RTs appreciated!

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I finally finished the church texturing - there's definitely parts that can be improved but I really like how it's turned out.

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Sneaky sneaky! Been playing around with some more cinematic camera angles for the upcoming demo release.

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A summary of the ArtCorners by Avee, for the mage classes in the Hero's Realm remaster. He outlines his inspirations for class designs. Check them out!

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🚨 Kickstarter Update 🚨

We redesigned our main character, Soli. We changed the look, movement, and abilities.

More here: https://t.co/WshQ4HmVZ8

Shoutout to




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ᴀʀᴛ ʙʏ: ᴄʟᴏᴜᴅ

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