画質 高画質

Mira, congrats, and thanks for the thread. =]

I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and animation productions. My work is a mix of pencil + digital coloring and vector art.

https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl

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Are you a developer??

We can port your game to consoles! Some of the engines we support are or
Feel free to send us a direct message about it :D!

If it’s we’re still working on it >.<!

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The developer of joined our lobby tonight!! He was parrying stuff in TEN FRAME DELAY!

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Eviee, congrats, and thanks for the thread! =]

I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and animation productions. My work is a mix of pencil + digital coloring and vector art.

https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl

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, thanks for the thread! =]

I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and small animation productions. My work is a mix of pencil + digital coloring and/or vector art.

https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl

1 3

I get a handful of submissions from developers via the email in my bio (keep 'em coming!) but I wanted to take a moment for player recommendations as well. Any wholesome stuff I might've missed? New or old, all that matters is that it felt wholesome to you!

GIF:

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Arcade
Amiga
Mega Drive
Commodore 64

Yes, the Amiga developers saw fit to redraw Masao into KARATE SPOCK. I don't know why. This change somehow also made it into the MD port, made by a completely separate development team. 🤷‍♀️

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, thanks for the thread.

I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and small animation productions. My work is a mix of pencil + digital coloring and vector art.

https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl

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So I'm working for WayForward now! ^^

This is incredibly exciting since they came to me and offered me a job! I can't say what the project is or anything else but I still can't believe I get to work for one of my favorite developers! =D

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, thanks for the thread.

I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and small animation productions. My work is a mix of pencil + digital coloring and vector art.

https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl

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Me llamo Daniel Millán, y soy ilustrador y visual developer.
Mi principal preocupación artística es diseñar personajes únicos, diferentes y que cuenten algo.

Aquí os dejo algunos de mis trabajos favoritos ❤️❤️❤️

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3rd Party Developers/Black Widow Games/They Hunger Lost Souls (Cancelled)/Previews/Web/planethalflife.gamespy.com/2006-01-02/day05_03.jpg
Found in folder: https://t.co/ijkXogEqOh

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What were the developers thinking when they added Wario over Coge?!

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Tsuru, thanks for the thread.

I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and small animation productions. My work is a mix of pencil + digital coloring and vector art.

https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl

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To those who say “launching a game on two console generations limits the developer”…

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, thanks for the thread. =]

I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and small animation productions. My work is a mix of pencil + digital coloring and vector art.

https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl

2 3

This week I have a nice collection of developer interviews from 1992 covering the making of Lunar: The Silver Star! The team discusses character and world design, fan criticisms, and the darker "steampunk" story that they'd originally planned. https://t.co/rv5NI5E8mf

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