//=time() ?>
@Minemir_ Mira, congrats, and thanks for the thread. =]
I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and animation productions. My work is a mix of pencil + digital coloring and vector art.
https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl
Are you a #visualnovel developer??
We can port your game to consoles! Some of the engines we support are #construct2, #utage or #renpy!
Feel free to send us a direct message about it :D!
If it’s #tyranobuilder we’re still working on it >.<!
Getting ready for the party
#screenshotsaturday #elf #woman #dress #party #digitalart #indiedev #gamedeveloper
The developer of @Kyanta2EN joined our lobby tonight!! He was parrying stuff in TEN FRAME DELAY!
@EvieeChan Eviee, congrats, and thanks for the thread! =]
I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and animation productions. My work is a mix of pencil + digital coloring and vector art.
https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl
@AngriePeanut @AngriePeanut, thanks for the thread! =]
I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and small animation productions. My work is a mix of pencil + digital coloring and/or vector art.
https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl
I get a handful of submissions from developers via the email in my bio (keep 'em coming!) but I wanted to take a moment for player recommendations as well. Any wholesome stuff I might've missed? New or old, all that matters is that it felt wholesome to you!
GIF: @georgebatch
@Macaw45 Arcade
Amiga
Mega Drive
Commodore 64
Yes, the Amiga developers saw fit to redraw Masao into KARATE SPOCK. I don't know why. This change somehow also made it into the MD port, made by a completely separate development team. 🤷♀️
@crussevier @crussevier, thanks for the thread.
I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and small animation productions. My work is a mix of pencil + digital coloring and vector art.
https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl
So I'm working for WayForward now! ^^
This is incredibly exciting since they came to me and offered me a job! I can't say what the project is or anything else but I still can't believe I get to work for one of my favorite developers! =D
#portofolio
Taurus character in Equinox project
#redrainstudio #gameart #gamestudio #indiegame #indiegamestudio #design #illustration #drawing #characterdesign #conceptart #artistontwitter #artistofTWITTER #gamedevelopment #gamedev #gamedeveloper
#ThursdayThoughts #Thursday
@peachkinjou @peachkinjou, thanks for the thread.
I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and small animation productions. My work is a mix of pencil + digital coloring and vector art.
https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl
Me llamo Daniel Millán, y soy ilustrador y visual developer.
Mi principal preocupación artística es diseñar personajes únicos, diferentes y que cuenten algo.
Aquí os dejo algunos de mis trabajos favoritos ❤️❤️❤️
3rd Party Developers/Black Widow Games/They Hunger Lost Souls (Cancelled)/Previews/Web/planethalflife.gamespy.com/2006-01-02/day05_03.jpg
Found in folder: https://t.co/ijkXogEqOh
What were the developers thinking when they added Wario over Coge?!
@_tsuruaka Tsuru, thanks for the thread.
I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and small animation productions. My work is a mix of pencil + digital coloring and vector art.
https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl
Mossy Rocks
You can become a member and try the free assets.
https://t.co/IVuVm6zlog
#gamedev #digitalart #cgi #3dmodeling #indiedev #GameDeveloper #3d #materials #3dtextures #scanslibrary #scandata #3D #render #photogrammetry #vfx #ue4 #ue5 #3DModel
To those who say “launching a game on two console generations limits the developer”…
@AweeWoee @AweeWoee, thanks for the thread. =]
I am a freelance illustrator and animator from Brazil. I do jobs for indie game developers and small animation productions. My work is a mix of pencil + digital coloring and vector art.
https://t.co/gbbdS076YF
https://t.co/vIko0XZGUl
This week I have a nice collection of developer interviews from 1992 covering the making of Lunar: The Silver Star! The team discusses character and world design, fan criticisms, and the darker "steampunk" story that they'd originally planned. https://t.co/rv5NI5E8mf