It also has to do with what platform you played the game on. The XBOX model is the highest poly and has the most detailed texture, the console versions use textures which lack muscle shading (for whatever reason)

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Decided to go back and finish her.
Finished the hair, did another paint pass on the texture, adjusted proportions slightly and rigggggg

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I don't do comms atm but I sure don't trace for the models I create, texture, and/or rig.

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alright I redid the texture, made a few improvements, and I remembered to save this time.

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peko with no texture, exacly 256 faces after some corrections so it would move right

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thanks for doing this, i also do low poly 3d models (no texture, pc bad) I like drawing messy things and currently writing a superhero comicbook

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Actually finishing something? In this house?

I'm trying to experiment with more line, texture, and color, and what better way than to draw my favorite buff girl? Also gonna upload some backlogged stuff over the next few days.

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15/07 "Sometimes in dreams the dream becomes palpably more substantial. The process is like scrambling eggs. From an indefinite froth comes, seemingly instantaneously, something with recognisable texture, something one can put in ones mouth. When a dream behaves this way...

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Hello 🌚 I'm Sara, here for extremely emotional stories, texture, and little orange suns way off in the distance. Tell me your favorite tearjerker movie or your worst breakup.
👁️ website: https://t.co/OslWTzXNXC
👁️ instagram:

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I adore making illustrations with heaps of texture, bright colours and cute characters.
Here's just some of my favourite pieces 🎨
✨You can see more on my instagram and youtube!✨


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hi, i'm ashe!! i love texture, funky shapes, and bright colors!!

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Chain Chompikins (left) from Super Mario Odyssey resembles Super Mario Galaxy's Gold Chomp (right), differences being it's overall texture, hat and leach.

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In the end, a Wave modifier gives it the special form. It is using a marble texture, comming with blender!

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i'm Shep. furry drawer, comicker, and tv freak. i draw characters with a focus on texture, fuzz, horror, and kitsch. i'm currently writing a comic

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Jennifer Walden
Calm and Ready &
Where We Perch
"North is an endless beauty with a wild side. I capture it with vivid colours & dynamic texture, giving mood and feeling - A pool of inspiration to draw from."


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What say you my lovelies? More fur texture, or is it juuuuust right?

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Some progress on my Dagger. The original concept, low poly, and high poly. Just have to finish up touching up the high poly, texture, and export the normals.

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Experimenting a lot with inks and colour palettes for the final major project. I'm liking this energy and texture, but might need to simplify if I'm going to get 30 pages done on time!

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Lost a bit of work, so I'll have to redo one texture, but I has an update though

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Oddity: On BOTH Dino Piranha models, the texture used to texture the tail club/ball is from FIREY Dino Piranha. The tail club's texture is baked into Firey Dino Piranha's head texture, but the tail ball is a separate model which uses this same texture set.

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