画質 高画質

I really can’t get over how good made her look. The smile, the hair texture, the horn details…It’s perfect. 😭

~Zelos: The Light Eater~

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🎆 I'm doing a retexture raffle! 🎨🖌️Choose any 1 of 21 avatar bases: https://t.co/opZrs4QrAt

Winner gets files for VRChat+VTubing+Blender (UnityPackage, VRM, Blend) 📂

To enter: Retweet and reply with which avatar you want! Ref sheet optional (sfw only please)

Ends 7/17! 📅

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My «Probably nymph” is perfect for submissions from 👌🏼

Theme "Tattoo. Addicted. Villains" and she definitely loves tattoos, and addicted on them. Is she a villain? Who knows, who knows 😉

Link and enjoy the texture and details below 👇🏽

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Even when I would cel-shade, it would never be enough, I tend to add textures, grain, noise, and even shift the the hues to make a piece more interesting. After figuring out my values, I'll make little "rules" for myself to follow and use them for my painting process.

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ah, that's better
right texture is generated from the left one and auto-sliced for a tilemap

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I was checking the textures for the paintings from Raya Lucaria out of curiosity, and it turns out they're all on one sheet, aside from the big painting of Rennala.

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I dunno about these colors... Especially after the excellence of color choice on the body itself...

I dunno. Maybe it'd look better if I'd actually textured the damn chain hose and shirt.

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i can confirm that in at least Spyro's textures for ANB he does have beans! I don't have Cynder's textures from TEN but i have seen it before and I do believe she's got them!

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it's real. xD model has a different textured ver. glued them all so the new layers can sure follow whatever change i apply directly to their dominant mesh. (e.g. mouth, eyes) tho its kinda getting normal on my rigs lately because of limbs and masks(e.g zen)

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I’m revisiting a lot of my older paintings, because I wasn’t happy with the older scans and the light that reflected on the textured paper and canvas.
It’s been really fun and freeing to work like I did in acrylics, but to just have that totally stripped down super flat look. WIP

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close ups bc i likes the textures and another thank u to my unwitting muses <3

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Celine Moya is an illustrator and animator whose love of nature plays a big part in her work which is characterised by bold marks, textures and use of colour. She uses a wide range of media including animation, GIFs, riso printing and clay.

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If praises us, we must be doing something right:

"Tales from the Cloakroom is an absolutely dazzling anthology: Stirring, well-textured tales forged by a host of precocious creators already flashing omega-level talent." Link in thread.

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Here are some thumbnails and texture home works that I havent shared. Learning a lot in this class, I finally understand layer modes.

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New vector art illustration in Affinity Designer.
Using texture brushes.



Timelapse Process in comment 👇🏼

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