画質 高画質

Hello! We make standalone horror games and indie platformers with intertwined stories for mobile, PC, and even retro systems like the Game Boy, NES, and ZX spectrum! Please support us if you want us to make more. Thanks!

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Retro Gaming Memory! ❤

Title: Space Station Silicon Valley
Developer: DMA Design
Publisher: Take-Two Interactive
Version: Nintendo 64
Year: 1998

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What's your favourite Street Fighter stage?

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Retro Gaming Memory! ❤

Title: Battletoads in Battlemaniacs
Developer: Syrox Developments
Publisher: Tec Toy
Version: Master System
Year: 1994

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❤️ memory

World Heroes 2 JET / Neo Geo / 1994

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Come on back to the tree house, I'm cracking open The Legend of Zelda: Windwaker and raising funds for a new custom Vtuber!

https://t.co/ScfJTV1RQg

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some very purposefully non descriptive retro video game style pics

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Después de sufrir con esta enana, con Starling logramos aaaaalgo, y quedó así!

Que dicen ,va?

Personaje de Mephy Chiquita

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Flashback!

“D’ark Gaiden”

- 1993
- Himeya Soft for PC-98

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Hard at work on !
Here are small previews of 4 out of the 6 illustrations I'm making for Infinity. They will be then turned into pixel art version and added to the game, to emphasize key moments of the story!


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VAMPIRE SAVIOR THE LORD OF VAMPIRE
Arcade - 1997 - Capcom
El señor de los vampiros ha convocado a los guerreros nocturnos a una gran batalla

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Was there ever a more perfectly made 16bit platformer than Konami's Rocket Knight Adventures?

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Retro Gaming Memory! ❤

Title: Impossible Mission
Developer: Dennis Caswell
Publisher: Epyx
Version: Commodore 64
Year: 1984

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Game - Tekken Advance / JP Release 2001 (Still have my copy and honestly I don’t think it’s that bad of a port I’ll take this over MK Advance any goddamn day for sure.😆

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Come on back to the tree house, I'm cracking open The Legend of Zelda: Windwaker and raising funds for a new custom Vtuber!

https://t.co/ScfJTV2pFO

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I drew a bunch of Namco characters together, and this took me about two days to complete. It was fun to make.

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