Beam me down | Voyages | Transitions | WIP Series | 2019 | Painting+Bitmap+Vector+Scripting processes | BIG Mixed media format |

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Beam me up | Viagens / Voyages | Transitions | WIP Series | 2019 | Painting+Bitmap+Vector+Scripting processes | BIG Mixed media format |

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This is one of my favorite visuals, especially this time of year (season transitions) - migration patterns of birds varying with air temperature using public science data (/).

[Animation/description by at https://t.co/exrUctttJZ]

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A quote from Riemsianne Riles, as one of many transitions for my , Riemsianne Riles' Insanity Test, featuring random quotes from the characters in the game.

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Getting real close to finishing this out. Just not sure if I am on the right track with snow. Good? Bad? I feel like it transitions ice well, but I don't know that I am doing it "right."

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A cool recurring feature of this layout is the narrow sliver panel. The comic finds multiple uses for them: establishing shots and scene transitions, extreme close-ups that create claustrophobia or – the opposite – imply an image that stretches way past the panel's boundaries.

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Very late to the it seems, but here we go...

First off, here is a little animation I made about one of the niftiest evolutionary transitions on our planet - whales! https://t.co/ulLzu1d868

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So, my Patreon is UP as of today! This is a year full of life transitions, but I know that I want to focus more on fueling my artistic and creative endeavors, while supporting myself and my future. Thanks for checking it out 🥰
https://t.co/0x608POt3x

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One more example, which illustrates my problem: In the traditional system to the left, you see how one tile necessitates 8 around it, while on the right, one tile necessitates only 4, leaving more room for more detailed transitions or tighter elevation changes.

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A few more sketches in my quest to find a simplified shading style. I think I'm slowly getting the hang of it. In short: GRADIENTS, coloured soft transitions and hard shadows, paying LOTS of attention to colours and forms!

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A Detailed Guide to Animations and Transitions https://t.co/Dn8pHJkSKy

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Spider Noir was probably our most stylized character. He pushed our techniques to the max, illustrating him only in stark black & white with transitions of screen tones and graphic reflective goggles. Any shot he was in was and extra challenge!

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Teaching transitions?

Use these books as mentor text! Check out my blog post:
https://t.co/FRS4Sar0i1

Or visit my website for video games and more!
https://t.co/FcydtTSRCM

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Very nice introduction in descriptive flashback form Ari, it transitions well and has a good balance of calm reactions with the over reaction of others to read that reminds me of the original Cartoon Network Teen Titans. Can't wait to read more if you update it later. ^w^

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Our seamless level transitions for required a crazy amount of work and coordination between the three of us. Paul authored all materials to support the environment tearaway, Ian hand-crafted a series of animations and I implemented the level streaming tech.

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Hey guys! Finally my commissions are OPEN again! (๑•̀ㅂ•́)و✧

If you wan to commission:
❤️ Emotes
🧡 Badges
💚Cheermotes
💜 Custom Animated Alerts
💙 Stinger Transitions
Or anything else you want for your stream just fill the form on my website!
https://t.co/hw4yLhSIM0

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🏠 Today’s GM is part of a new series made for . Featuring slick character movements, transitions and a cozy mountain-side home to boot. 🏔 👉 https://t.co/e78AKrBZeW

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Happy (late) new year from the god of transitions and portal who's name is the origin of January. Hope you like it!

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I'm starting to do some of the sector design and artwork for the different biomes. I still need to add the transitions between biomes so it's more natural though.

/ / / /

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Change is coming in the form of Max Baitinger, as he transitions from landscape to square format for his new series Alright 🔲 https://t.co/sm22eIzCj5

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