Beta Tangrowth:

In Gold & Silver's 1997 demo, Tangela had an evolution named Jaranra. He was cut from Gen 2, but he finally returned in Gen 4 -- but with a new name and a new design.

1. Demo sprite recreation by
2. 1997 demo sprite, 2006 final sprite
3. Final design

160 1406

These are level mockups using assets from the first two levels in the game; Construction Conflict and Somber Slums! Both levels will be playable in the upcoming LotB demo, which will be coming out very soon...stay tuned!! 🦇🦇

15 47

Beta Ledyba:

In Gold & Silver's 1997 demo, Ledyba and Ledian weren't linked by evolution data. It seems they were originally rivals -- but later, were revised into relatives.

1. Demo sprite recreation by
2. 1997 demo sprite, 1999 final sprite
3. 1999's final design

92 853

Here's a little something for
One of the coolest indie game devs on twitter.
And go play the old Fight Corp. demo, it's so good

73 393

Beta Ledian:

In Gold & Silver's 1997 demo, Ledian was completely different, and his name was Mitsuboshi, meaning "Three Star Ladybug." But he was later redesigned and renamed.

1. Demo sprite recreation by
2. 1997 demo sprite, 1999 final sprite
3. 1999's final design

227 1998

¡Buenos días!
¡Voy a seguir dándole caña a Pokémon Atlas, que ya estamos muy cerquita de la Demo, y cuando digo muy cerquita es MUY CERQUITA!
¿Hay ganas?

1 6

Beta Magby:

In Gold & Silver's 1997 demo, Magby evolved at level 15. But he was later redesigned and changed to evolving at level 30 for Gold & Silver's 1999 release versions.

1. Demo sprite recreation by
2. 1997 demo sprite, 1999 final sprite
3. 1999's final design

331 3372

I'm working on the rpg Exodus from Eden. Although I haven't a release date for a demo, yet, I'm really dedicated to finish my very own project. Now I give you some impressions with some artworks. I hope you like the pictures. 😁

0 3

Beta Sneasel:

In Gold & Silver's 1997 demo, Sneasel was originally pure Dark-type and looked much more like a weasel. But his design was later revised, and he was changed to half Ice-type.

1. Demo sprite recreation by
2. G&S 1997 demo sprite
3. 1999's final design

325 2682

Benvindos á conta em língua Portuguesa da Cellar Chateaux! Estamos de momento a fazer um jogo platformer estilo 8-bit, "Sondro Gomez", e convidamos toda a gente a experimentar a demo, que tem opção para escolher a língua- é só ir a https://t.co/jQ4KJmx2XN e jogar!

10 49

Beta Houndoom:

In Gold & Silver's 1997 demo, Houndoom was classified as pure Fire-type, and bore some subtle differences to his final design -- most notably, his cat-like eyes.

1. Demo sprite recreation by
2. 1997 demo sprite, 1999 final sprite
3. 1999's final design

162 1400

Beta Quagsire:

In Gold & Silver's 1997 demo, Quagsire was originally an unevolved pure Water-type. But Quagsire ended up getting revised to Water/Ground, and given Wooper as a pre-evolution.

1. Demo sprite recreation by
2. G&S 1997 demo sprite
3. 1999's final design

352 2512

Beta Igglybuff:

In Gold & SIlver's 1997 demo, Igglybuff evolved into Jigglypuff at level 12. But his design was later revised for G&S's final build, and changed to evolve via high friendship.

1. Demo sprite recreation by
2. G&S 1997 demo sprite
3. 1999's final design

346 2623

Beta Donphan:

In Gold & Silver's 1997 demo, Donphan was originally brown. But when he made his official debut in Pokemon: The First Movie eight months later, he'd been changed to green & grey.

1. Demo sprite recreation by
2. 1997 demo sprite
3. Final official artwork

111 1342

Beta Phanpy:

In Gold & Silver's 1997 demo, Phanpy originally evolved into Donphan at level 33. But his design was subtly revised for G&S's final build, and he was changed to evolve at level 25.

1. Demo sprite recreation by
2. 1997 demo sprite
3. 1999's final design

305 2891

Beta Pichu:

In Gold & Silver's 1997 demo, Pichu was a ball that evolved into Pikachu at level 12. But Pichu was redesigned for G&S's release version, and changed to evolving via happiness.

1. Demo sprite recreation by
2. G&S 1997 demo sprite
3. 1999's final design

914 5069

Oh and by the way, there was some more fan art from 1997 you may have seen, also sometimes referred to as official artwork. But it's from the same source -- a fan who played Gold & Silver's demo, then did his best to recreate what he'd seen in the demo.

10 65

Beta Mime Jr:

In Gold & Silver's 1997 demo, Mime Jr was originally Normal-type and named Baririina (ballerina/barrier). He was cut from Gen 2, but returned in Gen 4 with a new name and design.

1. Demo sprite recreation by
2. 1997 demo sprite
3. Gen 4's final design

337 2241

Beta Marill:

In Gold & Silver's 1997 demo, Marill was a pink Water Pokemon without an evolution -- in 1997, Azumarill didn't exist yet. That's right, before he was Pikablu... he was Pinkachu.

1. Demo sprite recreation by
2. 1997 demo sprite
3. 1999's final design

536 3500