"FOR SHOVELRY!"

Dressed in the brightest blue armour and wielding his mighty shovel, there is no challenge too great for Shovel Knight!



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This is a procedurally-stepped terrain. Not exactly how I wanted it but still looks pretty cool, I think. Especially with the volumetrics and lighting in the 'forest'.

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I don’t know how Revenant ended up as one of my metrics that I regularly redraw. Maybe because they’re basically fancy skull studies.

June 2020 - March 2020 - October 2019

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BY THE HOARY F@#%ING HOSTS!!
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I honestly would never have believed it possible!
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Certainly, by all metrics, *IS* a far more complex character than & has near-infinite potential for story progression..But, as much as I believe that, Doc said it best...

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BY THE HOARY F@#%ING HOSTS!!
.
I honestly would never have believed it possible!
.
Certainly, by all metrics, *IS* a far more complex character than & has near-infinite potential for story progression..But, as much as I believe that, Doc said it best... https://t.co/WfDmlUmnxV

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NUCLEAR THRONE - Rebel

"The scarf is nice"

Rebel works best in groups and when you storm the wastelands with her Allies, you can easily overcome any challenge. Plus I love having companions with me, it's just a nice thing.



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"What did you expect? Leaping flames? Screaming? There is only me. No theatrics. Shall we begin?"

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NUCLEAR THRONE - Melting

"Everything hurts"

Melting is a risky character. The double rads and general luck are boosted BUT the 2 hits aren't favourable along with the fact all my runs are always cursed with horrible spawns.

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The community must not stay silent 🌿 "As a designer, we refer to research, discovery, solutions, and success metrics in our day-to-day — but rarely is this methodology applied to the world around us."

By https://t.co/OHjfdAluWG

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Signs of circulatory failure. Excerpts from a series of illustrations I've had a great time working on over the past few months.⁠ No kids or kidneys were harmed in the making of this :-)

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