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took me 4 minutes to find Toshihisa Kaiya's work on the fourth episode of FMA (2003) - exact same shorthand approach, really clean
'I need you right here by my side
You're everything I'm not in my life
We're indestructible, we are untouchable
Nothing can take us down tonight
You are so beautiful
It should be criminal, that you could be mine'
'No Matter What' - Papa Roach
@JasperBoerstra @zjdelicious @Carlton3Le Very true... but... It does make sense to develop some art assets for repeating tiles, variations, or different size resolutions in vectors IMHO.
I used that approach for my work on the Minecraft texture pack 'Space Craft'.
(1) My Doodle airdrop thesis 📦
I know Doodle founders have a different approach, but the reality is: that people are expecting airdrops that could turn into ETH.
Punks, BAYC, CK, Azuki, and Clonex followed the same path. Because it simply works.
🧵
Ah shit I turn 27 tomorrow. It’s midnight somewhere in the world so burfday rapidly approaching
This is so fucking adorable, I gained 5 years by just looking at this🥰🥰❤❤ I love Ushas' approach to Maruna #kubera
@WendiYan5 Dalle2 approached the space from a very technical viewpoint, so the images that are shared have been very performance focused (e.g. look it’s smart enough to represent X concept) but I think artists will wield it to make new aesthetics. Here’s some weird aesthetic I just made
Hey there, I’m approaching a milestone (2k!!) and would appreciate a boost! 🦀✨
I’m Ida and I am an artist that draws DnD and TTRPG OCs!
also interesting to see them taking the approach Mario has lately and redrawing some of the older 2D artworks