画質 高画質

🕷️I AM S U Z I E🕷️

🕸️I AM A DIGITAL ARTIST AND GAME DEVELOPER🕸️

💜I PRODUCE LATROTOXIN AND THAT CAN KILL YOU💜

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IT'S FINALLY HERE IN MY TIMEZONE SO LET'S GET UP
happy birthday to

he's a great developer and if you like mario fangame stuff you should definitely follow him not only on twitter

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Barro who is a completely normal farmer, who kind of sucks at communicating with others, has a strong moral fiber and cannot lie to people, comes off scary and intense but is mostly just easily embarrassed, stern, and kind of dumb and hes got a crush on an interloper named basalt

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As we approach our console launch, we want to celebrate the team behind StarCrossed! Let's put the spotlight on our fantastic developers in this thread 🎉

To learn more about our team, visit https://t.co/nrJKRvNyqM

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THE DEVELOPERS OF DR MARIO WORLD REFERENCED A FUCKING FAN RENDER OF WARIO, EVERY OTHER CHARACTER REFERENCES OFFICIAL ARTWORK

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I got tagged by to introduce myself, so, here we go:

The name's Aka-FA. I'm a software developer who likes to draw (mostly wholesome) fat folks in his spare time. I hope I can make fat art a larger part of my life in the future.

I'll tag

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3. chiya "cc" chuujou
-a blind hacker who also makes accessibility software so she legally calls herself a software developer
-starts fights on forums in her spare time
-a massive bitch who is terrified of getting close to people
-"i wont make friends" [dies for her friends]

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It's a very small milestone, but I can't express how grateful I am to have such a strong support system of great developers and fans that help keep me motivated.

This project has grown so much in the past two years, I can't wait share more with you soon. Thank you everyone!

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The game that changed my life a lot. I'm very thankful to developers for this beautiful game, and i really wait for DLC!

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Emiri Umemoto
- Huge neet
- App developer to all, prankster at heart
- Pranks her peers so they won't interact with her
- Can and will sell you to Satan for a corn chip

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• Game No. 28: Ape Out
• Developer: Gabe Cuzzillo
• Released (🇬🇧): February 28, 2019

to the beat of the drums, an ape slams to freedom

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Learn how the original Front Mission was made in these four vintage developer interviews from 1995! The team discusses the game’s hard sci-fi setting, the collaboration between G-Craft and Square, and the attempts to appeal to a wider audience. https://t.co/gdrjNPtV0n

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