画質 高画質

A robot, a cutie.
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From BOFXVI
Hypersurface composed by Grigori Poincaré
BGA by Alan Turing
Link: https://t.co/dFLOpW9Gyh

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Suite à un accident, l'équipe de Chaldea devra naviguer à travers la Mer Imaginaire et rejoindre la surface du monde réel.

Le scénario a été écrit par amphibian, auteur du visual novel Raging Loop.

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he then pesters zagreus to get him a garf phone from the surface (if he can get there lol)

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Hard surface con zbrush
veramente molto belle da fare, modellare con zbrush sta diventando molto interessante

rendering su keyshot

follow

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Cutting his hair between trips to the surface is just too much trouble for Zagreus!

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A little Procreate painting to try and work with stylizing subsurface scattering in painting and lineart! Definitely getting some ideas for my next traditional piece too.

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when it feels like there’s something happening underneath the surface...
picking up from where I stopped last year!

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I recently learned that you can make hard surface models pretty easily and well in so this weekend I made a couple of things!
Still got a little more to do on both of these but this was so much fun.

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I has returned... with a new surface and the first thing i draw is the boy..

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"Tck! You ANNOY ME GOD!! I'll shove those words down your FUCKING THROAT!!"

*A spike of aura shoots up like boiling water to the surface, almost as if his power was rising at a rapid pace comparable to Ultra Instinct.* https://t.co/dVkxiqj1JP

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Clean up...it takes a bit, but its kind of meditative at the same time xD

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zbrush! mas tudo que é hard surface eu faço uma blocagem cagada no zbrush, jogo no maya pra fazer a versão low poly, dou um tapa pra fazer o high poly (extrudes, edges bonitas, etc) e ai jogo no zbrush pra fazer os detalhes

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