GM Basil! Please buy The Mesh today and get another personalised Small Block as Airdrop on top. 🚀☺️

https://t.co/vjG8LZ3EQC

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Edgy's low poly mesh

I'm heating up the print bed now, hope it goes well...

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G5-ification of !

Red and purple can be really tricky to make mesh, but after looking up some bold fashion icons, I think I figured it out!

Thank you for letting me experiment! She was a lot of fun to work with!

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working on my own base character mesh for future use, still learning 😋

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Public mint for starts in 30 minutes. The lore and the art mesh with our style all the way. You are still very early on what is building, give it a look 🤖

Some links:
https://t.co/s7BjbYUSrn
https://t.co/MUX7ojFD0M

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like, it wouldn't mesh well ahah (I guess it would work fine for snouted furries tho lol)

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New Release @ Planet29 [Cubic Cherry]
HD on flickr: https://t.co/7ybe1cMeq0
{Ornament} horns
c.m.nt.
unrigged mesh
•6 colors available
each color comes in static and floating versions
taxi: https://t.co/630LvJXBox

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So Anko's ninja mesh is a one piece after all.

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The final art for Chapter 4 of Train in Vain! I tried a bit of a different colouring style for this, trying to mesh my usual way of with cell shading. I think it turned out ok, but there is still much to learn

herehttps://archiveofourown.org/works/34524244/chapters/85932973

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a bit of a mock of my two characters. basically wanted to put them together and see how they mesh and slight work in dynamic posing, i just wanted to draw them in one piece so here it is

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his name is kenny. he is a 600 or 700 year old vampire (he doesnt know). he has stopped giving a shit and walks around in mesh shirts and aliexpress pajamas. he has a tiny wife who is an agent of chaos who he must contain at all costs. currently a tattoo artist. https://t.co/LR3JtlVIsP

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Working on a head design on nomad sculpt for a hyena. Trying to get close to the design originally sent with my own spin. This will be a fun mesh of styles ✨

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Whew, this stalled when work spiked, finally got the mesh and deform bones done.

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I'm making this procedural mesh tool that can generate like 90% of the meshes I usually use on my effects. I think I'll call it the Soalercoaster

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late night crew once again gets an update from my quackity model!!! I have lots of polishing to do but the mesh already functions enough to get posed in mixamo hell yeah /wip

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After a lot of tests with trial and error, this is the final lowpoly game mesh for the Bust, it's a bit higher in polycount than a PS4 model and the hair is gonna be the last thing i'm gonna add, now it's time for re-texturing.

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Hello fellow robots :D
Another great day for 😋
Show us your work in progress or finished :)
❤️Like & reply🔽
Here is our new mesh for this week, it's a one-way barricade. Cheers! :D Still might add a few finishing touch ;).

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