画質 高画質

It’s Shark Awareness Day? Reminder that sharks aren’t vicious, but curious, interesting animals that are insanely important for the ocean’s ecosystems!

🎨: @/badmews, @/axlegear99, @/Imbluhcat, @/NewtWolfdeer

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BEGUIR-BEU
A mobile suit developed by Grassley Defense Systems. A high-performance suit incorporating the latest tech in various areas, it was deployed to the Special Forces Dominicos Team of the Mobile Suit Development Council. Pilot: Kenanji Avery.

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a super fast little pixel art today as I'm unpacking, finding a spot in my new apartment for all my retro games and systems!

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Files
PAPERBOY
Published by Elite Systems
Developed by Neil Bate & Chris Harvey


https://t.co/h4GvtoI6Jt

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Hardened. Dependable. Loud. With a reinforced hull and protective plating over vulnerable areas, the K-23 Centaurus Suit is a walking bunker. Originally designed for crowd control in hostile environments, it contains systems meant to distract, disperse, and disorient.

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Retro Gaming Memory! ❤

Title: Paperboy
Publisher: Elite Systems
Version: Commodore 64
Year: 1986

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hello helloo !

i'm Jie a procedural 3D artist focusing on stylized renders
i love creating procedural systems of things that look, taste, and smell yummy ✨

💌open for freelance works and collaborations💌

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What's up, I'm Tyler! I love building and working within illustration systems. Looking for full-time opportunities in the tech space!

Lets connect!
🌐https://t.co/r7ozeJUlVb
📫rudepetsclub.com

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CW: sexual assault

To all my American friends, I know its hard right now, but please never forget - if someone tries to dictate what you can do with your reproductive systems - that's. 👏sexual.👏 assault.👏

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Hey,
I'm Izza! I create visual identity systems and brand experiences through strategic graphic design.

P.S. I also love illustrating portraits!

💌 https://t.co/ySEF56l6fW

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I love duke 3D, I've finished the game a million times on 4-5 different systems and multiple ports each for like 9-10 years and i still like it, its my comfort game i play when i feel like shit esp with mod and dlc support

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more old art of Brimsnap when I was working on a realism diagram of them ft a comparison of how I stylize them. working with muscular systems is lots of fun

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では早速、この捉え方・考え方を、パーティクル〜Perticle Systems II〜After Effectsの標準エフェクトで実践してみましょう。

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In 1947, Dutch astrophysicist Dr Bart Bok identified & defined globules of dark & dense molecular clouds that give rise to stellar formation via collapse in gravitational pressure; resulting in binary & multiple star systems, commonly. Our solar system is from different clouds.

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It's also important to remember the control of bodies & gender expression is integral to interlocking systems of white supremacy, patriarchy, & capitalism. Devaluation of certain genders & races over others allows devaluation of their labor - i.e. care work, 'unskilled jobs' etc.

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All my indie ttrpgs are on sale for only 1 more day. There's 19 games there with 4 FULL systems and a bunch of smaller others. Get em whilst they're HOT https://t.co/dZu8VOFzBh

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Taste subsystems haven’t been installed yet, but my meat puppet seems to enjoy pizza and sushi. I also quite like the look of them

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Today in Blue Planet, rebuid of the Pacifica Archipelago. Blended Wet/Arid Biomes, some DEM enhancements and now with River systems.

Colour Landscape, New Hillshade, Rivers

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Or how the actually intricate geopolitical structure of the setting is impacted by dignitaries, royals, agents of various factions and secret cults and outright bizarre beings created by systems within systems.

And then there's all the unique monsters being designed, too...

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Y’know with how collection happy Capcom has been lately between fighting games, beatemups, and Mega Man, it’d be pretty cool to see a certain JRPG franchise get the same treatment 👀. Breath of Fire 1/2 on Switch is neat, but would love to see 3 and 4 on more systems today

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