//=time() ?>
#Commodore64Sprites Files
#=-> THE EMPIRE STRIKES BACK <-=#
Programmed by @ScubaChris72
Graphics by @superrune
#Commodore64 #C64
https://t.co/h4GvtoI6Jt
#Commodore64Sprites Files
#=-> FLYING SHARK <-=#
Published by Firebird Games
Programmed by Andrew Parton
#Commodore64 #C64
https://t.co/h4GvtoI6Jt
#Commodore64Sprites Files
#=-> STUNTMAN SEYMOUR <-=#
Published by Codemasters
Programmed by Duncan Kershaw
Graphics by Jonathan Smyth
#Commodore64 #C64
https://t.co/h4GvtoIEz1
#Commodore64Sprites Files
CLEAN UP SERVICE
Published by Players Software
Programmed & Designed by Karl Hornell
#Commodore64 #C64
https://t.co/h4GvtoI6Jt
#Commodore64Sprites Files
DRUID
Published by Firebird Software
Programmed by Andrew Bailey
(see FREEZE64 issue 42 https://t.co/qUX95Xupif)
Graphics by Dene Carter
#Commodore64 #C64
https://t.co/h4GvtoI6Jt
#Commodore64Sprites Files
BC Bill
Published by Imagine Software
Programmed by Marc Dawson
#Commodore64 #C64
https://t.co/h4GvtoZHB1
#Commodore64Sprites Files
PAPERBOY
Published by Elite Systems
Developed by Neil Bate & Chris Harvey
#Commodore64 #C64
https://t.co/h4GvtoI6Jt