and finally......a comparison between my last 2 attempts at a bandit model compared to this one ! if you're looking to get into blender,,,,just persist KSKJKJ

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FIgured out how to start building a modular game level. This is 7 pieces in Blender, should work in more or less any layout. No actual art in it yet but I'm happy how it fits together. Now it just needs more pieces for variety and some props and textures to fill the space.

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Playing around in blender, I made a dingdong

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I made some high-res space images in Blender, and y'all can download and use them for FREE.
https://t.co/V1GhslRyO5

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So, i am recently trying to make some low poly pixel texture models in blender, it's really funny and i enjoyed a lot making those. I still don't know how to make a crisp render of those so here's a print. I'm think i will make a room scene out of this.

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The beefy rig is a body mechanics rig designed and rigged by Ugur Uri Yeltskin for maya, and translated by me to blender, its simplicity, flexibility and appeal will be perfect for you to practice your body mechanics character animation skills.
https://t.co/8eOWy25A9m

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This is a low-poly Abandoned temple made for Blender, Cycles, all textures are 4k and comes with 3 sets of skins, such as the original, a water temple with animated water and a fire temple with animated lava. https://t.co/FljplH5PkG

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Wanted to see what I could do on blender, this is as far as I got. Using one of my characters.

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My art | My new animation project: “Noiseless”. Work in progress! Original 3D character. More info soon~ follow my youtube channel [here] Software used: Maya, Blender, Unreal Engine. 04-2017 https://t.co/zXSrR8PlbX

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My name is Connor Baxter, I am a freelance 3d artist and character designer looking for commissions and full time work, I use zbrush, blender, substance painter, flash and photoshop, if interested contact me at realinvaderdesign.com

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First time making a full on character model, made some armored fellas
Modeled in textured in 's
Check it out on Artstation: https://t.co/812qy0sUz6
Or : https://t.co/M0KpCAmhzb

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It's I'm Curzio, and I'm an Italian freelance 2D and 3D artist and indie game dev, currently looking for work! My dev tools are and

You can find my artworks on my ArtStation page:
https://t.co/cuiz2YGFY5
📧 curzio.ferrara.com

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Still working on Koala in blender, making his idle animation posed nicer! After getting feedback on the idle pose posted earlier, I want to get him right.

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Whew ok! Modeled a bunch of new assets- it should blend with the practical set pretty well! If anyone has any tips on how to animate groups of people in blender, I'm all ears!

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Oh yeah here's some art I like (programs used from left to right: medibang, blender, blender + GIMP, inkscape)

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Little sideproject! Still drawing an old demon character of mine. Still don't have a name for him yet, but working on making him 3d and animated!
Partially blender, but mostly in Maya to get out of my comfort zone.

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Heres this cute ass model I made last year, I was learnin blender, unfortunately my computer broke and I never got back into it, if it didnt I would probably still be making models tbh, this was fun as hell.

ASLO AGHH ALMOST 100 FOLLOWERS WTF

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My recreation of the awesome Tim Burton Style Squirtle by .
Modelled in Blender, textured using Substance Painter.

Original Concept: https://t.co/dk3iFPkUco

Timelapse: https://t.co/nmSEE9h9wJ

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redraw of an oc I made after creating my social media accounts. I took the chance to experiment with my colorless blender, and I’m really proud of the quality compared to the original! 😄

she’s a delinquent oni girl who’s unnamed for now :p

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