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zircles | matrix:2 bsw:49.578 csw:128.13 #generative #geometric #ProceduralArt #python #bot
param-eq | a:441 b:37 c:1 d:4 i:100000 rad+:0.22 #generative #geometric #ProceduralArt #python #bot
gingko | a:3 s:2939 d:0.4904 w:582 ns:5.6017 np:4.6800 nb:14 #generative #geometric #ProceduralArt #python #bot
No Man's Sky : procedural show (2/2) par @FloFalcucci Quand on veut toucher les étoiles, on… https://t.co/VLNghn3uEr
You can get pretty far without a depth buffer. #love2d #procedural #gamedev #screenshotsaturday
Awesome interview about our game! @Evodant https://t.co/spAUHAjI46 #indiedev #gamedev #proceduralgeneration #games
gingko | a:8 s:3400 d:0.5799 w:191 ns:7.7601 np:6.2651 nb:4 #generative #geometric #ProceduralArt #python #bot
Zoom 3 — AND
🎺https://t.co/YWQg3pAMyL
🎥https://t.co/GawAPVDFzh
#demoscene 💎 #windows #procedural #creative #trance
Got some neat borders framing the world now too #gamedev #indiedev #lowpoly #procedural @unity3d
And my favorite - my passport photo in coarse procedural brushstrokes. Francis Bacon vibe.
drawing-machine | loop:32162 a:12.005 b:1.005 p:2.005 #generative #geometric #ProceduralArt #python #bot
Continous geo for blood vessel procedurally created with one of my favorite x-particles tools the xpSplineMesher
Cryonics Are We by cryonics
🎺: https://t.co/KdpWmXV9KT
🎥: https://t.co/qcB8ySNXvp
#demoscene 💎 #windows #procedural
Big thx to @BradfordSmith3D for his procedural materials advice! https://t.co/h46mERKowv #gamedev #indiedev #3dart
A police-procedural that is also a unique buddy novel at the same time. You should try it.