画質 高画質


I was super happy with this menu then the client made me change it, here's a beautiful GIF of its original design before having a big circle showing the selected object.
its for vr so player is in the center of the objects.

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It looks great from afar, but I think we need to go through a few more iterations. Simplify the costumes. Redraw ten more times and it will be good.


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I'm changing the proportions a lot now. This solves many problems at once, which I had not suspected.

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A bit of province assets are ideal to warm up the engines for another Rebuild your provinces, Commander!

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First sketch of the main character run cycle. Working with an awesome artist to get this going :)

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"Take the castle!"
It was the last thing they heard before being tied up.
I hope Lenin is able to deal with the situation.

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“Forest's Secret” is a cozy, nonviolent adventure game I'm developing.
The game's release date is December 30th, 2018, and will be free and will be available on Windows, Mac, and Linux! Please check here for more info: https://t.co/4g8wIaBqHz

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This week has been busy working on Tove's library of dialogue emotes, here's a fast forward snapshot of a few...😁😬😮

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Actually kinda proud of the progress I made while streaming this weekend.
Late

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Necron 'axeman' character concepts - a fearsome warrior with blessed strength and regeneration.

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Soon I will talk in detail about the plot of the game “Ostrova Koshki”.

In the meantime, if you want, you can imagine what the game will be)

Do you like her? Tell me if you like)

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For - I updated this character's sprite as it was huuuugely outdated. I never revealed who she was but she'll be important in one or two of the routes.

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Working again in Malrrabas Tower. I've been coding a character customization mode. You can change skin color with 5 tones. The hair color can be any color. This is done with masks and blending with BitmapData.

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