Published by Firebird in 1987, Train Robbers stars bandit Cactus Pete, who must hold up a series of locomotives. Mounting a speeding train is hard enough, but the dogs protecting the bullion car prove a real pain in the ass!

https://t.co/SaXxU82r2H

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CRT filter or not CRT filter... that is the question!

RT = filter the hell out of it! 😆
like = I like blocky pixels 🙄

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Published by Rainbow Arts in 1989, StarTrash is a hybrid of Marble Madness and Q*Bert, with just a dash of MC Escher! It makes little sense, but it's an entertaining oddity with great music by Chris Hülsbeck and Ramiro Vaca! https://t.co/S4PoTSvAt0

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I spent some time with Sizzler, the new collect 'em up game from Icon64. Great visuals, catchy soundtrack, and some neat gameplay touches - thoroughly enjoyed it! https://t.co/ilkvucfhuc 😀

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*SPOILER ALERT* one final sweep of FREEZE64 issue 24 B&W proof before sending the full-colour hires version to print.
BIG 👍 to

https://t.co/lm4jG6Gq9M

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I've been trying out some earlier titles for the and while it might not look like much, Cavelon by Jetsoft/Ocean possesses a cool, arcade aesthetic - not bad for 1984!

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Featuring an innovative split-screen display and competitive multiplayer, Mike Riedel's Spy vs Spy is one of the greatest games ever made. Your opponent's agony when caught in yet another of your traps was absolutely exquisite - pure schadenfreude!

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More designs that we’ll hopefully see sometime in the future 😀👍🕹📺

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One of the quirkiest titles for the C64, Harvey Headbanger features a pair of alcoholics attempting to knock each other out, all while drinking copious amounts of booze. Not so much fun in single player, but highly entertaining against a friend!

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Title: Mighty Bombjack
Year: 1990
Platform: Commodore 64
Publisher: Elite Systems
Developer: Tecmo

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Released in 1991, Mirage Studios USA made a brave attempt to bring the glory of Konami's TMNT arcade game to the Commodore 64. Although the controls aren't as fluid as they could be, they did a pretty decent job!

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Commodore (later renamed as rear admiral) Grace M. Hopper, USNR, designed in the style of for this year's . Original artwork: 200x320px with 16 colors.

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スウェーデンのMeganekoのEP「Technokinesis」。ロンドンのチップチューン眼鏡君ShirobonのレーベルHyperwaveからのリリース。アートワークは、冬目景に影響を受けたというロシア出身日本在住のイリヤ・クブシノブ。ビバCommodore64~

meganeko - Delete
https://t.co/dnqH4eS7j4

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My list of games that had the biggest impact growing up.

Most notable was Star Wars for the I used to play it in a rocking chair to try and get a x-wing simulator feel as I played. That was my first immersive gaming experience.

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