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Hi, I'm Frix!
I do 3D renders/art, ranging from models, scenery, some experimentation, and many more. Most of which are done using the free open-source program Blender.
More models can be found here or in my portfolio: https://t.co/MJxxz0eBqf
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wow a lot of my friends are now picking up blender. I'll just keep pushing on with my 2D art skills and improving those... :)
COMICS are full of laughter and fun! Comics every Sunday from kid lit authors @Jarrett_Lerner, @mrwolfcomics, @jendeoart, @larkpien, @MeggietheRamm, @yaytime, @mikasongdraws, @danandjasondraw, and Ashley Blender. Subscribe and view previous issues here ...
https://t.co/KwvRmGEvd7
Here's cherry's model i managed to make in blender.
It's shit,so complicated texturing crashes the app and i couldnt even export it. Wohooo
Tried out sculpting in blender. Painted a shaman alien guy over the render. Just chilling with his wacky hair.
A classic from childhood and a character loved and hated with the same intensity, Broly the Legendary SSJ! I present my version of his first appearance with Blender.
#DragonBall #DragonBallZ #DragonBallFighterZ #Blender #Redraw #blendercommunity #Broly #BrolyZ
Haven't done any drawing in a while so I'm having another try at blender..
Bake Wrangler is a nodes based add-on for baking in Blender. It greatly improves the texture baking workflow, providing a highly configurable yet simple to use nodes system to set up your bakes. https://t.co/izhclFsegX
These have been my first attempts at 3d with my demon Aleister in zbrush and a character for my PS1 horror game jam entry in blender. Low poly is imo harder haha.
Hello! The name is Ame, and I am a self taught 3D artist in Blender. Im still learning a lot of in terms of 3D art and I hope to continue growing XD. I also do 2D art sometimes
#NobodyArtistClub #IAMSomebodyArtistClub
WiP of Mainz from Azurlane.
I learned a lot about the use of 3d assets in 2d art in the last 2 months. Her rigging is made of just a few simple assets I made in Blender.
Okay, so an initial attempt to model my "Andy the Artist" character from my initial hand drawn animation (no surface texturing or color as yet, just the basics), which I want to develop into a CGI version using Blender. Colored pictures are from original animation for reference🙂
Hand drawn side and profile sketch of the "Andy the Artist and Oswald the Ostrich (Could shorten the name to Olly the Ostrich)". Which are necessary to create models of each character within Blender. Result of Andy is shown, but without surface modelling, coloring or texturing😊
New photoscaned model of Astor! Every element of the game is hand sculpted by @Oddfauna I photoscan the models and clean them up in blender.
#screenshotsaturday #indiegame #indiedev #thatsalotofwork #oddfauna #terrabeast