Had to make a background for a school assignment and thought it would look nice as a seamless tile to put on Redbubble so made some modifications and here it is

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Without a sky, the game will tile the affine background forever. Which looks pretty ugly.

As such I overlay a sky/horizon line which the original game actually does as well.

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Garrison art inspired by Krinkels's tile drawings on his streams

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Demo of my Tile Set abilities.

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Anyways i recreated ness's house in rpgmaker 2003 so i'm totally gonna make this project now /j (i did this just to better understand tile sets really) https://t.co/waqFyKhsxa

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Work-in-progress (low resolution version) my interpretation of the heat tile configuration on ’s orbital starship, update to my main step-by-step infographic coming soon.

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This wild 80-tile, 80:.10^8!-7...8.8...-7 extends a regular octagon with progressive turn angles from -7 to 8 and back, approximating a constant change of curvature. It's hard to predict, small angles changes make very different results.
https://t.co/sSlrckReP2

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Playing with my first true isometric tile set!

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First look at a prototype for our next Kickstarter, Gartenbau! It's a beautiful Victorian era flower themed tile laying game.

If you're at this weekend, take it for a test drive with designer Dave Abelson at the Fisher Heaton booth 418.

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Cheesy dorks 🔥 Now that I look at it, I find it funny how my robin and l!chrom pair work better when they’re one tile apart while my grima and chrom pair is p much Do Not Separate 😂

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Howdy. I’m Austin and I’m wanting to be a more professional artist as tile passes.
Here some recent stuff that I’m proud of. I’m open to any constructive criticism you have

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So happy to share the center tile for the we all came together on.

This tile, “Hands of a New Generation” ,will be made available on next week as well as the 48 other tiles of my fellow friends and comrades!

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It's time for another tutorial on how you, yes you, can make awesome looking tile edits with a bit of work and a little bit of practice. Let's make some stairs!

https://t.co/0pfioTEyir

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Crawling Viperwyrm: "At first, the Demacian soldiers thought they heard dozens of claws skittering across the square's tile. It wasn't until it breached the watchtower that they realized those many limbs belonged to a single creature."

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Today lunch break is generating Zelda maps using WFC. Image source is a level map png image. Output can be 1000s of variation based on tile apparent constraints. If any pixel artist has a map mockup and wants to try the tool, ping me!

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Data: Today was a busy day but I was able to make some progress but even do I have a few extra hours of the night.... no
Comment: This may be the last time I do this type of floor, its annoying to paint tile by tile
Request: Anyway, enjoy, and if someone has shading guides share

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I love Vice (5* Water Sniper) from the hot new tile-based strategy game Alchemy Stars by Tourdog Studios

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My entry for Sweet Home so far! Having a lot of fun with the 3-color-per-tile limit, not something I often have to deal with.

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Mason tiles need to claim an unclaimed House tile to be built, but they repair the oldest networked Stone-type structure (max depth: 10)

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