This week for 's we did the final week of Castlevania 3: Dracula's Curse! It's a monster tropes mix-up...

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Here is my entry for this months first Castlevania 3 event! I mocked up a ruined chapel from Wallachia tiles, made a few tweaks, made a new Trevor sprite, and added a demonic enemy!

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Heres my entry for That was fun. Just drew over the actual scene and made the characters a little bigger, mostly using the same colors.

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Here is my entry for Punch Out! I drew Little Hulk in an alternate universe boxing match against Andre The Giant!

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This week for 's , we played around with Punch-Out!! on the NES! I made a simple little visual gag!

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Here is my Casual Pixel Shack entry so far! I have turned one of the houses into a nightmarish freddy house! Just need to polish it up a bit.

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Finishing up the sludge hydra tonight for ! Afterwards, I will be doing the for this week: A Nightmare On Elm Street!

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On this week of 's we worked with A Nightmare On Elm Street for the NES! Here my entry and it looks very spooky!

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And on this week of 's with Gargoyle's Quest 2, I also made this village scene, where I added two birds and a big tree!

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Here is the finished troll sprite for the ! Inspired of the Heroes Of The Lance portraits, and this time (I think!) fully respecting NES restrictions - 3 colors + black per 16x16 pixels and 4 total color palettes. Was a lot of fun!

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Heres my Pixel Shack attempt so far! This time trying to fit NES restrictions completely instead of "mostly"!

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ITS TIME. Tonight on the we are messing around with a screenshot from MONSTER PARTY! Tune in to my stream at 7pm EST! All skill levels welcome. https://t.co/PDciGDrbe0

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Entry for ! Redraw of Zelda II. Could an nes game have a lighting system by switching around the palette like that? Probably not, but one can dream.

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The Pixel Shack is back! Always so fun to work with
, a little late but I plan to join in on the fun most Sundays. This week's was inspired

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A little for 's (all skill levels are welcome, stop on by tonight!!!)

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My entry for Sweet Home so far! Having a lot of fun with the 3-color-per-tile limit, not something I often have to deal with.

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