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I reached 200 followers! 🎉🎉
As a thank you for this landmark and support, i will be launching a raffle!
There will be two winners!
1 - Bust, Full render
2 - Bust, Flat coloured
To join:
->Follow
->Rt this post
->Comment a ref of your character
Ends february 22th. Good luck!
Two Wicked Sorcerers of Unknown Power Are Eager to Ask...
if you got games on yo phone
#Fortnite #FortniteArt #FortniteRender #FortniteChapter4 #ArtistOnTwitter
Trying out a sharper rendering style! Rangiku Matsumoto 💨Day 226!
#BLEACH
okay so this is legit a sketch or a not rendered drawing of #krtsk as Morticia and Gomez Addams…
which was supposed to be a concept for krtsk day but I got busy so here ya go
#Haikyuu #haikyuufanart #kurootetsurou #tsukishimakei
literally my favourite part about rendering https://t.co/3BcUKfqsbl
It's time for a Wednesday render again. This time, it's a wolf rider. (No story behind it: I was just trying out a new model).
#fantasy #fantasyart
C🌟mmission+gift for @/StarriSpecss, thank you! ❤️🔥
•cell-shade halfbody w/background
•rendered 3/4
Some close ups. I'm a little proud of the rendering I did in this illustration
Here are some examples of rendered pictures (will include shading)! Blurry or photo bg may be added at your desire
Please do me if you’re interested!
https://t.co/0wqBJYbGxJ
@mausuya Haven't done any rendered illustrations in a while so adding the sketches eyes lol. They're kinda same ish anyways
I used to render complicated eyes. But now I'm just going to slap multiply layer and give some bright dot on their pupils
VR/SteamVR Home/Renders/Ilia's Retreat/ocean-daniel-janice-chu-007a.jpg
Found in folder: https://t.co/7N52m0zHZN
Been having some time offline, here's some art that I used to experiment with rendering fabric textures but I hated it so it's all flats now :)
Art commissions open! I make rad art!!!
My most bought services are character sheets, ink and full render!
- https://t.co/PLUfu3Xiv0
#Artcommissions #RecklessArtCommissions #ArtCommissionsOpen
the most colorful vtuber ☺️
well , still mapping out the parts before I start rendering properly ~