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Thinking about breaking detail levels into distinct tiers, to get some of the appeal of pixel art into my drawings
I thank @RubberNinja for providing such torturous levels that make Dan turn from a not so grump into a grump.
@maxjohnporter Lovin your book on so many levels. Crows are in my grief works as I'm shit at writing!
We Challenge you to get all 30 levels with 3 skulls! @Killertraps https://t.co/Tl7AGA63Pu #gamedev #indiedev
I love this on so many different levels X3
Amazing art by @oknowhat and @iamnottokay !
http://t.co/RQBK1UFWjN
Crappy shading is harder to do than normal one, that's a fact.
Also Japan makes the hardest levels. @CobaltStreak
LadyBug v0.3 with new levels, better scientists, and friendly fire! http://t.co/PCc0T4QK1g #LDJAM #GAMEDEV #PIXELART
Solid progress! More of @ArtofEmilyO's art in the levels. #gamedev #sushi
High-res: http://t.co/sXD22Dw8Rj
Well done to everyone who got their A-level results today! #cleverclogs #Alevelresults #ALevels #results2015
How we build levels in an open world. http://t.co/5JhnMItB0n #gamedev #leveldesign #indiedev
These mountains have 8 different levels of depth. I also love how the tree breaks the frame.