画質 高画質

This is the 3rd piece in my Study of Textures Collection dropping on 6/21. I wanted to experiment & grow with how textures can add to a piece. Please expand to see full figure

Hope & Doubt: Even when we're drowning in doubt, all we need is a little hope.

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I made some additions to the art, texture and elements that I found interesting to the composition. A series of multiple interpretations are present.

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After that, it comes the moment the project becomes more alive: Texturing.

This is where Clip Studio Paint comes into play, since I used it to basically to paint my model of Balin...indirectly.

I still had to apply some node work in Blender for the textures to show up :T

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After the base colors are laid down, I begin fleshing out some of the details, with the focus of finishing the background elements. At this stage, I look to get all of the major components realized and in place, and I begin rendering some of the larger textures and ornaments.

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"Winging the High Plateau" by is a striking Mixed Media on Canvas, 12"x12", 2020, Available $400 at 🎨 Shown here with additional details of the colors & textures highlighted in this artwork. Purchase now or learn more https://t.co/rhwNp0zabU

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watercolor texture experiment w/ old pieces (before and after)

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After a few months in chaos, I was finally able to finish Sahlarei's Dtiys <3 congratulations on reaching 20k here and 350k on Tiktok!
It was the first time I made texture

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Textures done, now onto emotes 😳

Can you guess what it's for?

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first test with simple mouth stuff...

we're gettin somewhere! I'm also learning that I need to edit the textures a bit more but it's all just that - learning!

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VRChat BOOTH items update!
FLGT_Inhyeong, Combat_INhyeong, ME_Mecha, and GraydOS now have .spp files for texturing customization!

https://t.co/IHy9KUOQ2r

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Another wip, just gotta do textures now

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Sometimes the game doesn't load right, and the texture of the characters looks funny haskdahdg
Soooo...
Omen in poor quality

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sorry but I just cant get over how good this effect looks ^_^
I see a lot of work i need to do on the wood texture but its looking so damn nice in unreal 5 so far! :3

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The effects textures for this one are... a mystery. Maybe one day I'll figure it out.

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Still brainstorming with redesigning mumakil. This head design clearly and heavily leaning more toward an African Elephant whilst still retaining the off putting base of the trunk and forehead, and the swigly texture of the trunk all the way down...

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RIP I just realized I forgot to draw Diana's forehead moon💀 Here is a version with that added and also some additional texture

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working on a starter axe model, perhaps something that would fit inside an MMORPG game... recording the texturing process for a timelapse too 🧑‍🎨

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sólo dios sabe porque la textura del velo de rosaria no se muestra en renderizado cycles

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My Hyenid Emmissive Texture I made for Furality Aqua. Will be available on gumroad later today

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