Since the website I used to make my 2.5d conversions with is gone forever. (https://t.co/WTBDm2RqNA) rip. I am trying a new method using blender. It's a lot less detailed and a lot more time consuming but it's something... And it looks stupid in blender

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DL: https://t.co/p2Zv2H1sBi

Ported over to the Mesh+Armature of Samul by JulienDesroy & . Cleaned out all the mess that comes from Maya>Blender. There is still more cleanup to do but overall things render right & bones work in pose mode. Future IK Stuff😋

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I got bored and played around with the Ira's model in blender. Turns out he has silver hair . So I decided to put Riku's hair on him for fun.

(Ira's model already had blue eyes and sliver hair .)


https://t.co/32bsodu41i

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Bundee is a traveling merchant who relies on his trusty barge The Skimmer to sell his wares.

Just a fun lil character/environment dev test to help me learn/utilize Blender.

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Digital painting + First-Order-Motion Model + Topaz Video Enhance AI + Blender.
video SR was the only solution from which I got decent quality given the lr animated output from FOMM (tried multiple open-source repos)

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Working on remaking the basic enemies in Here is a first draft.

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Working on a new base model for a sculture.
Have to learn a lot more about retopology, multiresolution and sculpting with It makes so much fun.

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The Point Lobo owl is coming alive as a 3d model! Here’s my first test render (added background in photoshop). Spent all weekend learning how to design, model, and rig a character in Blender. It’s a beast! Ultimate aim is art for my next release & future music videos

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Adding to the infinitesimal list, another reason why I love , the glee in everyone’s voices when they’re talking about specifically the scene of Gremlin getting decimated in the microwave and blender.

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anyone ever had this happen before? i was trying to connect the grey hair piece to the pink hair piece in mmd and in mmd everything seemed ok until I took it too blender.

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Ive finished the basic model now, just gotta rig it for animation now. Im very pleased with this for my first project on blender. These are only screencaps of the model though.

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Trying to learn to sculpt in Blender. It ain't pretty, but I haven't rage quit so that's a plus.

But I did crash the program once filling in the wrong number on remesh and then making Blender want to use 120GB of memory lol

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On ArtStation Learning, breaks down her process for creating small hand-painted dioramas using Blender.
Read more about it: https://t.co/RPGXXsgTfX

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so uh.. I made a sheep... in blender.. with this tutorial https://t.co/NP9EnTHXNN to get used to the key setting (which is hard, coming from maya) I feel like I never used a 3d program in my lifeeeee, which is so not trueeee

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Today is an important turning point for me, after using Sketchup for like 7 years. I have finally managed to learn and move onto blender.

I made a handpainted stump.

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This is how I imagine them if they don't have a mixer/blender.
🍏

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When people tell me to put my Zelda stuff in Blender.

Okay you weirdos.

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Scene progressing nicely, added a generic character for scale comparison. Day 3 of using blender. I think 3ds max will eventually be kicked out of the window :) Rendered with eevee in Blender, 11 seconds a frame. Full video coming soon. Volumetrics done in EmberGen

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