A skill used to absorb treasure fragments when defeating a unit. When collecting fragments, it will merge into a magical object and make its next attack.

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A skill used to launch a teleportation array as a boomerang; it hits an enemy and then returns after reaching the maximum distance.

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A skill used to summon a piercing mole from a distance, dealing physical damage and receiving a recoil effect to all units in the path.

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A skill used to recharge a piercing mole and when it is complete, the unit can summon the mech through any type of ability.

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A skill used to bind all allied heroes within a certain range for several seconds; it can withstand fatal damage from enemies.

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A skill used to apply psychological signals to nearby allied heroes,
increasing attack and movement speed by 20%.



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A skill used that summons a fantasy dream full of sheep in the designated area, causing other enemies to sleep within range.



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A sneak peak of a new logo I designed last month. Adding this to my collection of super soft logos. 😝

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A skill used to summon a single butterfly; it tracks a hero during flight and then increase health points that have taken damage from enemies each turn.

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A skill used to release a meteorite that falls at the target location, dealing physical damage to surrounding enemies.

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A skill used that takes itself as the center, releasing a mist that spreads around oneself - causing physical damage to enemies.

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A skill used to cast a ghost fire at the designated location, dealing physical damage to the target within range; it has a 90% chance to burn an enemy.

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