画質 高画質

Our translation of Automaton Media's March 3rd interview with FKHR and Pachi is live on the Grandcypher!

The interview covers a lot of the history and philosophy of development and design, with Debagame Vaseraga asking questions from a player PoV.

https://t.co/ABrzs2gmcp

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Yes, I'm still chugging away relentlessly on this funny little JRPG. Here's some updated tiles and graphics that I broke my wrists trying to make, literally, the things I do for game development...

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she's actually....annoying??? if she's gonna be a constant here is she gonna get a chara development tho? 'cause i might drop this if she won't...

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New cover I created for SemantiTheft's fan fiction 😀 If you are in fond of Miraculous, you definitely need to check her work: great writing, great character development!
👉https://t.co/2oFnceyzuB
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Character © Thomas Astruc

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Hans Bacher
visual development artist ในตำนานอีกคน หนังสือเค้ามีประโยชน์มากๆๆๆแนะนำให้ไปซื้อกัน มีขายในkindle สอนเรื่อง composition/perspective ได้เข้าใจง่ายเลย

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I already have a couple options when working with Snail () Sprite and Artwork. Which one would you prefer as a base?

Knight or Mage?

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"Because I'm a Snail. Does that make you one too?"
"Nah. I would be a Sloth."
"A SLOTH?!"
... Yeah a Sloth.

Writing dialogue from our actual chat logs to make it into a game... I remember everything is bittwesweet.

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From watering plants to being watered as a plant
Character development at its finest https://t.co/1BN956eP2G

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Finally, it's the last task. What will this task be?
Follow me, follow the comic "Master And Seven Lovers"and watch more exciting plot developments.

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Hi! my name is Osafuwenko Tunde-Oni, for those of you who don’t know me, I’m an artist and illustrator with a versatile style. I’m interested in visual development and character design for animation and live action.
Here is thread of my favorite works

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New artist here. Project is Premint. Constant development. No team, just me and the voices in my head

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