Phew! Lost in the sauce for a few days there. I've still been working on the Ink dialogue system, planned a few NPCs, and I have some placeholder maps! Thanks !

25-28, 17-20,

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The dialogue system is still in-progress, but it shows dialogue choice buttons now! Also: a rough draft of the first scene 👀

24, 16,

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I visited a real cemetery today for reference! I also plotted out the graveyard layout, made some placeholder tiles, more grass prototypes, and populated a section with graves. They'll have more variance eventually!

18, 10,

1 14

Day 12 of : I did some more work for multi-ship support in the game, trying to prepare the chunks of code that need to be taken from client to server side.

3 30

Day 8 of Almost ready with the mechanics that I want to add for the Charger object (the one recharging the poke energy of ships). A ship is released now when fully charged.
Two more bullet points to check and I'll be able to call it done!

8 48

Day 8: started creating some new images for DoTB, these are very much at the beginning stages and dinobaws will end up looking a lot different from this, but I just wanted to start visualising a colour design.

1 5

Day 7 of started work on coding in a walking animation for the player character

1 9

Got some concept art done for my desert level. What other kinds of flora should I paint for this? I got a couple of dead trees... maybe some tumbleweed? a couple of rocks? Dwayne the rock Johnson as scorpion king? 🦂🏜️

Day 2 :)

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