Commission for

Shina is weighting herself, but it might be more difficult then she thinks

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The Playstation version took a different approach, featuring a alternate (and taller) design; but had a buggy left arm that would cause model weighting issues and bugged stretching of textures.

Model last edited October 11th 2020.

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I made my first one when I was 14 (below).
He’s not going anywhere 💚
The new one? I’m weighting him because autism. 😆

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people forget this is also by eighting

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After nearly a decade, Eighting is returning to 2D fighting games with DNF Duel! With them on board, it's bound to be an interesting time. Here's art from one of their most recent 2D fighting games, Tatsunoko vs. Capcom, illustrated by Tatsunoko Pro co-founder Ippei Kuri.

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weighting error

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Rememeber these two? Just wanted to update them a lil bit with more bird-ish legs and heighting them together.

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Thanks to a lovely gent got my fingers on a model I've been eyeing for a while. Im not looking forward to weighting the cape but its too good not to fuck with. Gonna need some decent reshaping for FF but Daaaaamn. (Ignore my asscheek)

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If you want, here's some examples of mine! The main staple of my style is bold outlines and toony line weighting, and sometimes I color the outlines a darker shade of what I think the signature color is c:

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Me: Thank god. This mashups almost done and i can release it soon.

Also me: But... look. wait listen. You know you hate weighting hat movement but.... headpiece?

Why.... am I like this...

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Join the HG101 gang as they discuss and rank Sorcer Striker/Mahou Daisakusen, Eighting's first "science-fantasy" shooter. https://t.co/r9yuX9Yfi5

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Mesh sampling and weighting for the hyperreduction of nonlinear Petrov-Galerkin reduced-o... https://t.co/ajizhNr4cL

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Redid some older lineart of a more fantasty outfit for my girl Myra. This was lined and colored completely in Clip. 5$343: some more Line weighting going on but I think i can get used to it.

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Retrogaming Memory! ❤

Title: Battle Garegga
Publisher: Eighting
Version: Sega Saturn
Year: 1998

Shop: https://t.co/xZVhCHEWpI

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Game: Kuru Kuru Kururin by
Genre:
Platform(s): GBA

Kuru Kuru Kururin is a simple game: you're a long horizontal aircraft that needs to find its way through a maze while spinning endlessly. Fun concept, and also very addicting!

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why is it that can I clearly imagine jyushi and kuuko weighting things at hitoya's scale mic?

kuuko: put amanda on that side, I'll put this chicken nugget on this side and lets see whos heavier
hitoya: WE'RE IN THE MIDDLE OF A BATTLE????!!!!!

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was...amazing for what it was! It was so so beautiful. And as a way of explaining the complex history it did a really impressive job of freighting the exposition with some real emotional heft. And...TEDDY!

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So i made a discovery while looking into the D&D Monster manuel and found the "Formians" a race of centaur-like ants, but once i got to the queen and her description, with a height of 4feets, weighting 3500pounds and unable to move, she's just HUGE. A proper image was needed :3

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