I kinda wish I head back a little till I had reworked the Polypaint and horns before making the OG post, but here is an update I guess! Last update for a while, Patrons will get the rest! Enjoy!

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Finish !! 🤯
Original Character:

I'm so happy with the result ! Its my first sculpture without school's help, and my first time with polypaint, zbrush rendering, etc.

I will post it on artstation very soon !
https://t.co/n9PjugiHuY
✏️ https://t.co/42Hxv0jPf3

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Day 14 of sculpting in
Today's piece of Insight + character reveal...
Polypaint showed me how disproportionate my head is...
I need to do some major tweaks to it, or just go ahead and make a new one from scratch
anyways here is my Nightmare fuel Kotori
(I'm sorry)

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threw some materials/polypaint textures on, need to work on how to do lighting in zbrush. Also made him his chain mail shirt.

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He's turning out F I N E but goddamn do I hate polypainting

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Some progress on this. Going to polish the face and ear some more still and going to experiment with polypainting. Undecided yet what I'll do with the hair, these are just a couple first test blockouts until I find a composition that I like. She looks strange without eyebrows 😅 https://t.co/EBFH5NFzsF

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I did a quick sculpt a little while ago, this is when I first started getting used to polypaint- I'm still trying to wrap my head around how to make characters in my style in without having them look so lumpy

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some screengrabs of the zbrush sculpt without polypaint

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Still working on the details of this gal ⚔️

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I used polypaint for the basemap,
and, I added detail with substancepainter.

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Base sculpt done, quickly added some polypaint as well

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I gave Mr.Oakleaf a lick of digital paint! Messing with Polypaint and Keyshot based on 's amazing squirrel warrior design <3

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This is first render with polypaint as airbrushing ref for me.
Original artwork by https://t.co/BtRHAthifg

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Made some docs today as part of a character project. 🤙#Zbrush

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I polypainted it a bit ; -; /

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So I'm back after stream and I suppose I was blind as fck and this is now a bit better, I've to clear.

It's time to bed 🥱

Polypaint and render on Blender 2.8 btw ! And after that, a new project from... The legend of Zelda probably 😄

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Sculpt of the genie/djinn for the warlock set I'm working on. Colors are just a polypaint rough-in.

The game res is still in the works. I'm texturing it up and is animating him now.

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