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Gonna try to play with some matcaps to get that blue shine on the suit, but I'm mostly happy with how the textures came out
After my last #ZBrushLive stream I polished the MatCaps I use to 'test' the hard-surfaces pieces and decided to do a few more to share. If you are in my newsletter you'll get a download link tomorrow when the email goes out and I'll pin it to the RESOURCES channel on Discord ;)
So I tried making my very own comic zbrush matcap . Liking the way it looks on my sculpts. Great for using them as drawing reference as well.
ヴォア(ベルトだけ別メッシュやしマテリアルのマスク外してやったらベルトだけMatcap乗るやんポチー→全部外れちゃった☆)
Trying a render/matcap thingy... It took me everything to get to this point, and it works better with light colors, but it's all I could do trying to get to an old render feel...
I can do some changes later, but that's it...
#indiegamedev #gamedev #render https://t.co/9nXN2Pac5Q
@Mycelion Now I'm crazy about it, I wanna learn how to make matcaps that look like Rare's snes renderings:
╭( ๐_๐)╮