Hi! I’m Grant and I’m relatively new to the games industry with 2.5 years as QA Tester where I make sure that everyone else’s hard work looks fantastic! I draw animation backgrounds for I also do pixel art and game jams.

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Hello! My name is Choko, I use the rpg maker engines to help create my work and I'm learning game maker.

I'm an artist and writer when it comes to my game projects. I forces on character design and world building in all my games.

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Hi! I'm Michaël and I'm a generalist programmer (engine, tool and gameplay programmer) at Tribute Games! Before that I worked at Ubisoft Montreal as a Audio Programmer on Assassin's Creed III, IV and Unity. I'm also known as DarkShock for my MSU-1 SNES romhack.

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Hi ! I do concept art and other art related things for indie games.I did most of the art on There Came an Echo from Iridum Studios (that game with the sweet music that is featured on Stranger Things, and AAA voice acting.) Lookin to jump on to bigger projects!

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Hello
I'm Karolina (better known as Twarda): an artist with biology degree who currently works on Zniw Adventure - a friendly point and click with dinosaurs. I'm responsible for the game's art & animation, while my trusty partner does the programming part🦕

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Hi
I'm a French 2D illustrator/game artist at since 11 years. I worked on a dozen games as , . Now creating my own worlds in cell: short game productions with small team (CC ).
https://t.co/Lvnp6iaAxL

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Hi - I've been a writer/narrative designer for the last 19 years, having worked on Baldur's Gate II, Knights of the Old Republic, and the Dragon Age series - among a few others. Right now I work primarily on sekrit, unannounced things.

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hiya everyone! :-D my name is Christy & I am an artist for , contributing background assets to Pocket Mirror and currently animating little pixel kiddos for Little Goody Two Shoes ✨👠👇!

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Okay, this time a bit more serious.. I started my bumpy road to the professional characterartisthood 2 months ago and so far it's been amazing, thanks for sheltering my character artist ass with his new super cool project. Still unannounced...

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Hi I'm Marco
20 years since illustrator and artist currently finishing developing , so technically this' a I do narrative art, comics, painting and installations, focusing on humanity and movement without meaning, life for the sake of of it

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Howdy ! Im Mikhail. I'm the lead artist for , a TCG, grid-based game modeled off of the Battle Network Games. I am absolutely privileged to work with such an amazing team on this game!

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Hi! I'm Kira and I'm the Lead Artist and Creative Director of ,my work ranges from character design work, event illustrations ,game maps to graphic design and UI! Find my work in "Pocket Mirror" and our title in development "Little Goody Two Shoes"

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Hi! I'm Rick Lico. Been doing this game dev animation thing for nearly 19 years. Currently Animation Director for Moss. Previously Lead Animator for Halo: Reach, Condemned 1&2. And animator for X-Men: Legends, Jedi Academy, + more.

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I've been making games for a while, but only full time for about 3 years: working on The Signal From Tölva, and 11-11 Memories Retold.
I love me some lights, some textures, and debating the finer points of an art pipeline over a cider. 📈👌🍺🕹

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Hey I'm Sébastien, a game dev from France.

I was lead programmer on Might & Magic Heroes Kingdoms (Ubisoft) + Dungeon of the Endless (Amplitude Studios).

But decent salary and human relationship are overrated so 2 years ago I became solo developer on

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So, . I'm Simon. Working as an Vis dev, Chara/BG/Concept artist, and Illustrator. Here's the tip of my icejoberg ! DM always open for jobs / ice cream / beers. And TMNT pics. Of course. ( Credits goes to / ) Merci merci !

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Well hello there, I am Matt, and I am a St. Louis(ish) based graphic designer, currently making the arts for a snack-sized RPG for as well as SUPER SECRET art for . Please send cheeseburgers. ⚔️🍰

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Hi, I'm Hendry, from Indonesia. I've been working as a game artist for for 7.5 years, making almost all their games 😂. Currently, i'm involved in their new in-progress project called,

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I've worked on many games- started out as QA for Lego Harry Potter, DMC, NNT, The Division- now I'm a Level designer working on Oddworld: Soulstorm. I make my own games sometimes, too!

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My name is Ryan and I work mostly solo on a metroidvania project called Nakiti Generations, this will be my first full release. I have also been teaching myself to draw digitally since 2016. Before now I took 3D design at uni and worked in a supermarket.

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