And if you want to see what a difference a shader can make, here's a side by side of the realtime Xenobia. First is a normal lambert shader, second is the lovely gigantic character shader built by

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Today's case study :
Skin shader, Subsurface Scattering material creation in Arnold renderer. ( Maya software )

Polypaint test from Zbrush.
Decimated model.
No specular map/displacement map

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Here's another group of explosion assets to enrich your scenes of devastation with a few clicks. Giving instant feedback because it is a shader, not a dynamical simulation. Adjust the look directly at any certain time, without running a simulation. https://t.co/4ukBhG6ao7

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Messing around with the new probability shader, sss and xgen with the digital asset Louise.

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created an awesome volumetric swirl shader, and I've been messing around with it for about 3 hours. I've created a nebula with it. Super fun stuff. Tons of potential.



cc: :)

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Up and coming avatar on my patreon <3!

Left uses Yukio's fur shader, and right is just using regular normal maps and stuff~ Gonna include both since the fur shader kinda gives a hit to performance in some cases O:

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To get a consistent, just about faithful lighting system for my game I've gone for just two simple methods so far: I have simple shading on models using a custom Toon shader, and sprite-based shadows at low transparency for shadows. This combination turns out reall well imo!

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🕹️¿QUIERES APRENDER MÁS SOBRE SHADERS?🕹️

Hemos recopilado tutoriales, vídeos, webs, etc... con información sobre programación shader, tanto orientada como no orientada a Unity, ya que queremos aprender más sobre el tema. ¡Os compartimos a tod lo que hemos reunido!

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Ft. nightsorcery, Ixbran, Glitchyvan, Fenrir_Shader, Tecwyn

Please Retweet

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effect+aviutl
+ PowerShader,カラコンシェーダ

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Doing some visual experiments. Blur screen shader, Sprite3D, Screen Space AO, emissive mesh and glow.

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I mean.... on one side I do hope that they repack the game with new modes, shader, and new characters. Kinda like Arcade Version. But on the other side, I hope the game burns to the ground. All cause I'm still pissed that I used $80 on a game I hoped to get and didn't get. Upset.

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Here's some destiny stuff I did I think?? Last year? My guardian rockin that sweet dead orbit shader, and my entry to the bungie day contest

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Our new shaders; a toonshaker and a wind shader, created by and Makes a huge difference!

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0.97.1 Release : New Voxel Shader, Marching Cube Export, Brush Options (V/C/P) https://t.co/fjy7fos5cb

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Finishing up a new shader, styled to look like a rough screen print. Fun to imagine the games that could use it.

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Radial "sun-point" fog Same 5-step inky clamping on FG objects.

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MMEのonoffをやらずに寝れなかったので便乗で…っおやすみなさい(モデル:ぺろんちょ様、MME:MangaShader, Exclude, o_LikeHDR, Croquis改)

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