Today I created fluff texts for uninhabited planets that match to their procedural generated surfaces.

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Platyhelminthes are bilaterally symmetrical animals having distinct top and bottom surfaces and distinct head and tail ends.

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How to make surfaces bumpy in - Excellent C# Tutorial https://t.co/gKDW2Vhcav

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Stella Surfaces! Splashing sounds ensue.

Trade with

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Painting rocky surfaces feels very zen to me right now

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We are trying out different surfaces, sealants, and techniques!

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I am no more. I am now the dreaded Oozyspoon-horrifyingly sticking to clean surfaces! >=D

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Good texture practice, with the bright highlights. Rougher surfaces are fun, don't have to render so accurately

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On large clean surfaces dents and scratches play a huge role, mostly around areas of high contrast

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15.02 released! Dev server, social buttons, curves/surfaces/metaballs & spot shadows.

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Four days until our album surfaces on ! We'll be playing the day the album comes out, come see us!

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Surfaces (Water) / Alexander Armster-Wikoff

http://t.co/K5RhvkYCM7

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