Making more progress. Things are looking good. It's painfully slow because it's drawing to a canvas directly. Going to try and refactor using webgl for the hardware acceleration. Will see how that goes.

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Four image saved from real time animation to be dropped on with

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ChatGPT continues to amaze me with these WebGL shaders! I asked it create a portal distortion shader and this is the result 🪄

Prompt: Create a webgl shader that distorts an image in a portal manner when moused over

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[✨🌌] « Collider series - Large genesis » — (2022)

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🚀 Collective
at
Annual 2022 * Relative rounded corners * Three.js Realism Effects * CSS Loader * RSS

https://t.co/n1IomjrgQp

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Collective is out!

This week's highlights are: Annual Awards 2022 * Relative rounded corners * Three.js Realism Effects * Iconhunt * Theme Toggles

https://t.co/Ha2pCxTvHs

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Gm
I was studying about for a month. I reached interesting results. My new project will be very exciting. very soon...

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function setup(){createCanvas(s=600,s,WEBGL)}function draw(){background(0),rotateX(a),rotateY(1*a),rotateZ(2*a);for(let $=-5;$<5;$++)for(let t=-5;t<5;t++)for(let f=-5;f<5;f++)push(),translate(300*$,300*t,300*f),fill(0,s,0,31),box(100),pop();a+=.005}a=0;//#つぶやきProcessing

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Join & for a beginner's guide to building imaginative 3D worlds with Three.js! Unleash your creativity on Feb 7th at 9.30 AM PST Link below Get notified

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I've named this color scheme "Bastille".

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Wondering which engine do we use to make our 3D ?

We use , a powerful 3D engine:
🐠 Simple and intuitive API
🐠 High performance WebGL rendering
🐠 Cross-platform compatibility
🐠 And the most important thing? Large community and ecosystem

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