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@glitzylemonade The red and white clown is my WoFE Monk, Kelly.
The purple and white clown is my Blood Hunter, Whimsy Witchslayer
The old lady is a Merchant (class I made that I'm playtesting) named Mama Ichor
The black and white clown is my Toon (class I created) named Marla Goodfellow.
#Varia is coming for you.
We are excited to announce that #Varia has officially been sent off to the printer!
Thank you to everyone who pre-ordered, playtested, tried our demo, and/or provided feedback.
We cannot wait to get the official game to you!
https://t.co/VzhKZ03B6o
Pokémon Apathy's just in the playtesting stages now, so I'm back to working on Ashen Frost! This time, I'm re-working one of the first areas, the Riverview Hotel. #gamedev
@skelefolk is running another underside campaign to playtest his custom system and this is my character Clio~ she's an obnoxious librarian/archivist who's also an art history nerd
#MortalRealmsMonday This week we wanted to share a quick recap of our latest office playtest for #AgeofSigmar #rpg Read on here: https://t.co/FvzPIRbosI
A new version of Armour Astir has been released! Check out the itch page for new rules, your free playtest materials, and most importantly: a wonderful new cover, created by @paranaturalzack!
Some #GlitchRPG content for you today: Millicent Illyrian, who's dying of hunger (for meaning in her life). She didn't get into a playtest group, so I've gone and made an unusually detailed character sheet for her instead ^_^
https://t.co/P4n96GfCtp
(art credit: @Flamingo_Skull)
Thanks to @Morrus and the EN World readers for voting #SerpentineRPG their 6th most anticipated #RPG of 2020! This #GUMSHOE #TTRPG of swords & sorcery wowed our playtesters, and we can't wait to release it into the world! https://t.co/HSQC97kkfu
Two steering wheel designs later, I'm back to the original "twin bananas" for now but with a ring-shaped display. Orientation confusion was the biggest issue during playtesting last month, so I hope that and other animation changes will mitigate the issue. To be playtested...
i always feel like the character sprites in slarpg are so small when i'm working on them or playtesting the game, but in reality compared to the sprites in actual 16-bit jrpg's they're enormous
When you thought you were gonna get to playtest your new #DnD module, but then you have to reschedule
Who helped with playtesting? A thousand thanks to him/her and sweet dreams! https://t.co/qRzCRN9QZV
So, @JennaKMoran just posted a log from a #GlitchRPG playtest on her Kickstarter and I thought I'd share the pic I commissioned of them from the great @petarvee:
Do you want to playtest the upcoming #Fallout #2d20 #RPG? Closed beta sign-ups are live now! You can sign up here - https://t.co/2Utsi0VUeK. Deadlines for sign-ups end at midnight on 13/01/2020. Playtesting is dependent on signing an NDA and signing up does not guarantee a place.
Our wonderful artist Katya recently redrew the characters from our Dragonmeet playtest, as played by the @BloodonThames crew! (1/2)
@SalixGames Yay, it's #AdventureGamesFriday! The whole team at Retrace has been working super-hard this week! Playtesting is going well, and the final CG just went in! Plus we're tuning up some polish stuff to make it extra-elegant!
>>https://t.co/0r4rh6CFPr
>>https://t.co/nzPHbsfnQs
We are looking for playtesters for our upcoming campaign release!
Interested in getting exclusive previews of the Black Void campaign materials for #ttrpg #playtesting, #review and #feedback? we want to hear from you!
Join the discord to register https://t.co/4HYj6zVoPS
One of the cool things about #DnD is how they balance utility and damage. How do you determine how many damage dice is speaking with the dead worth? I'd say a mix of pop culture, traditional adventures and playtesting!