画質 高画質

It's been a while since I've doodled anything, but the Itzal Enemies need reworking so I decided to see what I could come up with visually <3

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Making good progress on the book's fishing feature! and I have here a rather tasty fellow. Felt a bit bad when I wrote about it cooking well in its own oils. But adventurers deserve a good meal

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2 d sidescrolling rpg trailler, studio ghibli, pixar and disney animation, sharp, rendered in unreal engine 5, highly detailed, digital painting, artstation, concept art, smooth, sharp focus, illustration, wide angle, artbook, wallpaper, splash art, promo art, dramatic...

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🌑INKTALES AHRI AND YASUO 🌑
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Concept art I did for , he did the splashart for these designs! Go check that out in his acc!
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I wanted them to feel very fluid! Let me know what you think in the comments!
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Hello dear Artkaroon...
I am Moein Sho... a physical conceptual artist...
These are some of my works... I would be happy if you visit my gallery in Foundation...
By purchasing my NFTs, you will also own the original piece of painting...

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My OC in different outfit concepts I had for him XDD

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Research Station Concepts for a game pitch by our Environment Concept Artist Nikola Sinitsa . Which is your favorite?

Art Director: Alec Palacios

Creative Director: Finnian Macmanus

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Did a drawing of regal with some concept colors and to practice clothes

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2 cadillac elmiraj draw carstoon concept Canvas Print - https://t.co/CYipm6Anwm

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Institute Orin

Bounty-Hunting days behind him, he's ready to read and relax!

Concept Commission done for
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“Supreme Power Biding Time”

TEQ JIREN AWAKENING AND EZA CONCEPT!!!

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Bonus: Og concept sketches from a thousand years ago

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Character design for my comic Juniper Woods, winter and summer outfits concept art

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Uma personagem que eu inventei pra dar uma praticada nos pincéis e cores e coisa e tal

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Ah they were a little concept I had for a demon Lord character who would, at some point, lose a majority of their powers and he reduced to a weak little form. Those being their true forms and these being their little forms

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How I conceptualize and achieve backgrounds like these: A thread

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Abstraction
What is soOo important !/!
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Good time you all

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